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hiccups in source games

roz1281

Gawd
Joined
Nov 1, 2004
Messages
618
Hi! I have always had this problem with source engine games, mostly CS:GO. What happens is I'll be playing and I'll get random freezes where the game freezes for a second, sometimes two, sometimes just half a second. The audio will stutter and repeat until the freezes goes away. Of course this happens plenty of times when I am shooting or getting shot by an enemy. I was running 4GB of ram, but upgraded to 8 thinking this would help but it made no difference. The problem happens even with all CS:GO settings on low.

Here's my pc specs:

Phenom II Black edition 3.1ghz (dual core)
Geforce GTS250 1GB
8GB DDR3
Gigabyte GA790GPT-UD3H motherboard.

I am on a fresh updated win7 ultimate install. My video and chipset drivers are up to date. I am running a generic microsoft audio driver, but I have tried the latest realtek driver for my board also and it made no difference. (I don't use it because i don't like extra software or options)

I have read others having a problem (though it's hard to tell if they mean the same thing without seeing it in action) all over the web and nobody found a solution.

One thing of note is that whenever i get the freeze (which by the way happens every minute or so) I can hear a fan in my case spin down a little then back up. I think it's my GPU from the sound, but not sure. All the fans on the GPU and CPU work, and never do this in other games (skyrim, diablo, WoW, quake live, etc). Temps on my CPU are around 50c when reboot to the BIOS immediately after playing. I checked months ago before formatting within windows and they weren't too high while gaming either. I keep my heatsinks and fans airdusted and clean.

I've tried setting my video card power management to "prefer maximum performance" in the control panel to no avail.

I have monitored the CPU frequency with CS:GO's console command and it sits at 103% the whole time (outside of games the processor will drop to 800mhz when not needed). I'm not sure why it says 103%, cpu-z reports it running at the correct speed and everything is set stock in bios

Here is a video of the hiccup in action, right near the end of the 30 second clip:

http://tinypic.com/r/2iauejs/8
 
Last edited:
Simple problem. You need a newer GPU with more horsepower. It's really just that simple.
 
Simple problem. You need a newer GPU with more horsepower. It's really just that simple.

Incorrect. His 250GTS is equivalent to an old 9800GTX, which is PLENTY to run any source game....

Try this solution: Go to "Video Settings", "Advanced", and disable "Multicore Rendering".
 
What settings and resolution are you using in CS:GO? The GTS 250/9800GTX+ did pretty well with source games at max settings, but I can imagine CS:GO is a little bit more demanding than Left 4 Dead was 5-6 years ago.
 
Thanks for replies, I will try to disable multicore rendering.

My settings are 1920x1080, I have tried various video settings including everything low or off.

I realize the card is a bit older, but it handles other things fine. Also I had this problem back when I first got it too, with HL2. If it is the card, I can accept that. Just can't upgrade at this time :)

I'm sure CSGO isn't the most optimized engine, and is probably more demanding. Could this partially be because they've been recycling code/engine since the beginning of CS?
 
Disabling multicore rendering helped the stuttering a lot, but didn't totally eliminate it. hasn't really happened while I'm in a gunfight though which is great.

Today, My fps is in the 30's on de_train. I saw the game downloading an update before I played, I can't believe my luck with CS ! I was getting 60-115 FPS always now it's 30-60 (even with multicore rendering turned back on). Other games work fine and the fans are seated and spinning so I hope it's just a dumb update that caused it.
 
All I can suggest now is to leave Multicore rendering "off" and....

Right click CS:GO in steam, click properties, and somewhere in there you can edit the command line....

Add this to it: " -heapsize 2097152 "

Besides that stuff, I'm out of ideas....
 
I appreciate your help. For some reason today it's back to being bad, even with multicore rendering off.

I found a few other instances of players with this issue. One is http://forums.steampowered.com/forums/showthread.php?t=2957921

General feeling i have is that players think it's due to multiple cpu cores, so I tried setting the game's process to one core in taskmgr. That helped tremendously, however the FPS are so low now it's not fun.

I wonder why some peoples computers handle it just fine. Everyone must run multiple cores nowadays.
 
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