TheBluePill
2[H]4U
- Joined
- Aug 17, 2005
- Messages
- 3,773
Pffssttt..
Waiting for Direct X12.. HA.. Im waiting for DirectY..
Waiting for Direct X12.. HA.. Im waiting for DirectY..
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Wtf man no wonder the PC gaming industry sucks. Windows 7, Direct X 11, Service packs, ect.
?? What do you mean by that? The complexity of it all?
The only reason I bought an 8800 was for the kick ass DX9 performance. The only reason to buy a DX11 card at release will be for the DX10 performance.remember when 8800's were the first to release dx10 support? All benchmarks were in dx9 and when dx10 came around it kinda suffered... I'll wait until there ARE dx11 games before I buy a dx11 card...
Just everything is coming out so fast that drivers and patches can barley catch up.
Do we even have a GPU that can fully handle DX10 yet? Last I saw, Crysis was the only game to make truely extensive use of DX10, and the top cards are still getting pushed around by that game at high resolution and aa enabled. The 8 series and 2xxx/3xxx series were obviously not ready for DX10, so I'd say skip the first gen DX11 cards.
Just everything is coming out so fast that drivers and patches can barley catch up.
Like people have said, there aren't even that many DX10 games out right now, let alone very good ones. I thought people might want to see this list of DX10 games that I think is fairly comprehensive:
http://en.wikipedia.org/wiki/List_of_games_with_DirectX_10_support
I was thinking that i bet this is why NVIDIA isnt paying alot of attention to dx10.1 because it knows that 11 isnt that far off......seems they might have inside information.
Looking at your sig, you stopped giving a shit about 3 years ago
I laughed until I looked at his sig.
thats not a 3 year old system
I guess that DX11 shouldn't be released yet until DX10 matures more, look at DX9, almost 6 years in the market, and 3 years later after it's debut, the DX9 games looked much better and ran faster, but what happened with the DX10 and it's hype? Will it be phased out in less than 4 years? For what? That will simply will dry our pockets for videocards and Windows upgrades!!
I'm with the real [H]ers here who welcome technology advancement and not stagnation. Some of you occasionally need to be reminded what forums you're on. I say turn it up to 11!
I wonder if DX11 will be Windows 7 only (the successor to Vista)? I'm guessing that it will be supported by Vista since penetration in the Vista OS market is still low. Perhaps Microsoft thinks that they may get more people to switch to from XP to Vista if they are two full releases of DX behind 'current technology'?
I wish Microsoft would dedicate some real resources to DX10 gaming (and DX11 gaming) - developing (arguably) killer Microsoft developed games, just like they did with Xbox and Xbox 360 releases. Without the showcase titles, you're left relying on 3rd party developers to eventually come to your aid as and when it suits them.
Oh no the big bad nVidia is beating up on AMD what ever shall we do! Sarcasm aside, every single business out there that wants to make money is and will do unethical things from time to time. I actually bet nVidia has not produce a DX10.1 card yet is because of the lack of current games that are even fully DX10. Why should nVida waste money on a new version of DX when most games don't really use DX10?No, its more like Nvidia isn't adding DX10.1 support because they are trying to control the market. They are trying to hurt ATI. This is what a thug does, trying to control the market. Just like when they made that one game company remove DX10.1 support.
Unfortunately for Nvidia, ATI is doing much better than they ever expected.
Nvidia has absolutely zero excuse for not adding DX10.1 support. And they have lost me as a customer due to their business practices. And I'm sure I'm not the only one.
Looking at your sig, you stopped giving a shit about 3 years ago
Without a graphics/physics API, we'd be back to the DOS days where developers would have to provide support for as many hardware variations as possible. Seems to me that that game dev is a moron without knowing the dire implications if such were to happen.
I was thinking that i bet this is why NVIDIA isnt paying alot of attention to dx10.1 because it knows that 11 isnt that far off......seems they might have inside information.
Rumor says nvidia will skip DX10.1 and go straight to DX11. Which makes sense since few games will support DX10.1
Too bad there is no physics, nor ray tracing support.
Thats because much of the DX10 games are DX9 games with some DX10 features. Few games (if any) are optimized for DX10. The difference is larger though from DX9 to DX10.1. DX10.1 is what DX10 SHOULD have been. Its faster and better looking.
http://www.hardforum.com/showpost.php?p=1032711323&postcount=18
I don't even know why Microsoft is working on a new DirectX already.
As for OpenGL gaming... it's been dead for years, someone just forgot to tell John Carmack.
And apparently Blizzard. I mean clearly OpenGL is dead, right? Never mind that one of the biggest (in terms of players) game ever (World of Warcraft) uses it
No, DX11 ain't coming that fast.
Before that, Here comes Denial 11!
Lmao, that was Cliffy B from Epic Games. Unreal engine 4 will be interesting to see if it doesn't use any API.
EDIT: Opps, it was actually Tim Sweeney. You can read the interview at http://www.tgdaily.com/content/view/36410/118/
"realistically, I think that DirectX 10 is the last DirectX graphics API that is truly relevant to developers. In the future, developers will tend to write their own renderers that will use both the CPU and the GPU - using graphics processor programming language rather than DirectX."
Well, that will be an intresting change to Unreal Engine 4
Yes, lets stop all innovation and just use what we have for a while
nVidia supports these features through an extension of DX10, so you don't REALLY need DX10.1 for it.
Aside from that, the image in that post was made by Henrik Wann Jensen in 2000, using his photonmapping raytracer, and has little, if anything, to do with DirectX 11.