Interesting quote from Richard Huddy's latest interview:
"Interesting I've seen David Kirk from NVIDIA saying that in his view some of our new features are years away, so I guess the new hardware could make a bit of a stir. Our focus is always on usable features which run at full speed, so I'm looking forward to the fact that our new hardware will change the games development landscape for the better in ways that games developers will welcome. Indeed the one word which games developers commonly tend to use when we discuss the new hardware with them is simply "Cool!"
The single thing which will make games look better in the next generation is full on HDR. HDR stands for "High Dynamic Range" and what it really means in our context is rendering 3D images using data which is very like that found in the natural world. "HDR" has become the buzzword in the games industry because a few games developers have started to show demos which use HDR and the difference is simply stunning. But the trouble right now is that all the HDR implementations in the market to date are limited in one way or another which makes the decision to use HDR a somewhat painful compromise. We plan to eliminate the compromise and thereby do way with the pain."
Here's what David Kirk from Nvidia said about HDR + AA:
http://www.bit-tech.net/bits/2005/07/11/nvidia_rsx_interview/3.html
edit: sorry, bottom link fixed.
"Interesting I've seen David Kirk from NVIDIA saying that in his view some of our new features are years away, so I guess the new hardware could make a bit of a stir. Our focus is always on usable features which run at full speed, so I'm looking forward to the fact that our new hardware will change the games development landscape for the better in ways that games developers will welcome. Indeed the one word which games developers commonly tend to use when we discuss the new hardware with them is simply "Cool!"
The single thing which will make games look better in the next generation is full on HDR. HDR stands for "High Dynamic Range" and what it really means in our context is rendering 3D images using data which is very like that found in the natural world. "HDR" has become the buzzword in the games industry because a few games developers have started to show demos which use HDR and the difference is simply stunning. But the trouble right now is that all the HDR implementations in the market to date are limited in one way or another which makes the decision to use HDR a somewhat painful compromise. We plan to eliminate the compromise and thereby do way with the pain."
Here's what David Kirk from Nvidia said about HDR + AA:
http://www.bit-tech.net/bits/2005/07/11/nvidia_rsx_interview/3.html
edit: sorry, bottom link fixed.