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anyone else surprised at the 480vs 1060 6gb?
I know this is the videocard subforums, but when in the hell is Intel or AMD going to release a faster CPU? I hope Kaby Lake doesn't sink and Zen isn't pretend. I think I might end up upgrading for the hell of it, because it seems like it won't be for more performance.
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Well it might be drivers or the near granite assumption that Nvidia's hardware doesn't like DX12. I really think it's drivers since AMD doesn't have a CrossfireX driver out yet. Maybe Nvidia just hasn't released their Battlefield 1 performance driver also.
But...but..you need DX12, its the only way you should play next gen games and the only OS the supports it is Windows 10. Which is designed for next gen games because of DX12. Did i mention Windows 10 with DX12?Minimalistic difference between DX11 and DX12 for both CPU and GPU. And again no mGPU support in DX12. That was disappointing from DICE.
I know this is the videocard subforums, but when in the hell is Intel or AMD going to release a faster CPU? I hope Kaby Lake doesn't sink and Zen isn't pretend. I think I might end up upgrading for the hell of it, because it seems like it won't be for more performance.
AMD's advantage here is a lot less than previous DICE games. They were up some 20% in Battlefront.
I suppose the AMD community will complain about being gimped?
Surprisingly, DX12 gains almost non-existant (within margin of error).
This will get chalked up as a win for AMD despite how well Nvidia did this time around. After a long string of losses they needed this one, good thing DICE is on team red.
At least the game runs fine.
Interested in other sources as GameGPU cares more about being first than accurate.
Surprisingly, DX12 gains almost non-existant (within margin of error).
From the company that designed Mantle, sure. See: Battlefield 4.Is it really that surprising that engines developed before DX12 don't show any DX12 gains? Come on now.
I don't follow. Ashes started off as a Mantle game and ended up being the poster boy for DX12 last year.DX12 has elements of Mantle in it, but it isn't Mantle. The current iteration of Frostbite is approaching 2 years old - not that that's a bad thing, if it works it works - but devs aren't keen on writing new engines when they don't absolutely need to do so.
I love the fact my 3 year old 4770k is still a top gaming CPU. I mean really, not even a single FPS increase going to a 6700? Maybe in another 3 years I'll have a reason to upgrade!
because they're GPU/API bottlenecked in the DX12 CPU performance graph... when the bottleneck is removed in DX11 the 6700 (which is a good bit slower than a 6700K btw) gains a significant lead over the 4770K. same deal with the 5960X, it should be above everything else but for some reason they didn't use 1080 SLI.I love the fact my 3 year old 4770k is still a top gaming CPU. I mean really, not even a single FPS increase going to a 6700? Maybe in another 3 years I'll have a reason to upgrade!
The 1080 also loses 10% performance switching from DX11 to DX12 at 1440p, something that shouldn't be happening. We've seen it gain performance in others.The thing I am shocked no one talks about. The Fury X being only 6fps slower than the 1080 GTX @ 1440p....with no proper driver release.
I am sorry but if that doesn't show how good AMD's cards are at DX12 is I don't know what will.
The 1080 also loses 10% performance switching from DX11 to DX12 at 1440p, something that shouldn't be happening. We've seen it gain performance in others.
Looks like the days of the I5's are coming to a close. Those minimums are much lower then with the 5960x where AMD cards have higher minimums with DX 12. With limited threaded CPU's DX 12 does not do as well which is expected. Anyways looks like AMD does better with DX 12 then DX 11 while Nvidia does worst with DX 12 over DX 11 looking at the first benchmarks in the thread. Plus seeing some game specific addressed drivers may review more.Snabbtest: Battlefield 1 i DirectX 11 och DirectX 12 - Test
In their test, all cards gets worse minimums in DX12. For AMD users its pretty much unplayable minimums.
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It does look like amount of software async compute being offloaded to the CPU in DX12 in this game which is slowing down the 1080 in this game.Possibly software async compute vs hardware async compute?
It does look like amount of software async compute being offloaded to the CPU in DX12 in this game which is slowing down the 1080 in this game.
Looks like the days of the I5's are coming to a close. Those minimums are much lower then with the 5960x where AMD cards have higher minimums with DX 12. With limited threaded CPU's DX 12 does not do as well which is expected. Anyways looks like AMD does better with DX 12 then DX 11 while Nvidia does worst with DX 12 over DX 11 looking at the first benchmarks in the thread. Plus seeing some game specific addressed drivers may review more.
So if you are an AMD user go with DX 12 for the better experience unless you are on a limited threaded cpu. Nvidia stick with the older API of DX 11. Fiji does compete well with the 1070 Pascal in this game. For those that this game will be their primary game for the next year or so (there will be plenty doing this) - getting a cheap Fury or FuryX maybe a good buy.
i3 6100 looks like a really nice cpu for budget or htpc configs. Same performance level as 2500k with its low TDP for mere $100 is great. Pair it up with upcoming 1050ti and you've got a 1080p console killer.
No, I wouldn't recommend any 4 thread max CPU for this. Even AMD 6 thread is dragging pretty hard.
Don't forget that all these cpus are tested with 1080. Of course at 1080p with GTX 1080 a cpu like i3 will be pegged and become a bottleneck. However if you pair it up with a card like 1050ti which level of performance those i3 were designed for in the first place, you won't see such levels of utilization.
380X is stronger than a 1050Ti, let alone measurably? Source?A 380X (which is measurably stronger than a 1050ti) can barely hold onto 60 fps avg @ 1080p with absolutely no CPU limitation. Somehow I think substantially constraining the strength of the CPU won't improve that situation.
Geforce GTX 1050 Ti (Reference) - Ahead of GTX 960 in New Benchmarks380X is stronger than a 1050Ti, let alone measurably? Source?
Well, just look at how it is at least 30% to 50% faster than rx460 in same benchmarks you mention. If that lead holds up in real life, AMD may close shop with P11.Geforce GTX 1050 Ti (Reference) - Ahead of GTX 960 in New Benchmarks
25% lower FS ultra
And slower than a regular 380 in timespy.
Yes. A 380 (non X) is substantially faster than a 460, the 380X even further ahead. The non X 380 is actually right around where the 1050ti seems to be. That performance level isnt "console killer". It's comparable.Well, just look at how it is at least 30% to 50% faster than rx460 in same benchmarks you mention. If that lead holds up in real life, AMD may close shop with P11.
Is 380x actually even faster than rx460 than that in reality? No? QED.
Sure, another point of view to discard your premise of synthetics (especially those) being relevant: 960 is generally equal with 380 (faster on slow CPUs, slower on overclocked 6700ks). Since 1050Ti is notably faster it means that it is probably faster than 380X. What now?Yes. A 380 (non X) is substantially faster than a 460, the 380X even further ahead. The non X 380 is actually right around where the 1050ti seems to be. That performance level isnt "console killer". It's comparable.
Source?Sure, another point of view to discard your premise of synthetics (especially those) being relevant: 960 is generally equal with 380 (faster on slow CPUs, slower on overclocked 6700ks). Since 1050Ti is notably faster it means that it is probably faster than 380X. What now?
Source for common knowledge of 960 being generally on par with 380?Source?