Lorien
Supreme [H]ardness
- Joined
- Aug 19, 2004
- Messages
- 5,197
Add another engine to the Mantle stable.
http://gamingbolt.com/mantle-expose...-shares-many-rendering-codes-with-ps4xbox-one
Bolded part is particularly interesting, it looks like Mantle will end up being more close to the Metal than DirectX 12. And it makes a lot of sense seeing as the console code is written for AMD hardware in the first place.
http://gamingbolt.com/mantle-expose...-shares-many-rendering-codes-with-ps4xbox-one
Our engineers have been testing Mantle. Mantle enables us to share many rendering code for Xbox One and PS4 and brings many benefits even on PC like explicit Multi-GPU management. Also Mantle exposes more low-level features than DX12 as extensions. Although we are going to inevitably support DX12 as well, Mantle is definitely the key technology that we’d like to adopt for consoles and high-end PCs.
Bolded part is particularly interesting, it looks like Mantle will end up being more close to the Metal than DirectX 12. And it makes a lot of sense seeing as the console code is written for AMD hardware in the first place.
Last edited: