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FPS w/o jumping?

All the Brothers in Arms games

Currently playing BiA:RtH30. Definitely jumping in the game. Not that it DOES anything - you can't really clear any obstacles with it, and it certainly has no effect on the effect of enemies firing at you. But you can, technically, jump.
 
Wow, blast from the past!

I remember using Anvil and Forge to create maps and mods for Marathon. The tools were GREAT! You could really create some strange and wonderful things.

Yea, you could make some realy crazy things, but you typicaly can with portal rendering engines, I believe the first Dark Forces game did something simmilar, thou theres jumping in that one.


On topic: the Descent series, another good portal engine game.
 
That's not why. I prefer realistic shooters and bunny hopping just ain't realistic. It's an exploit cheat IMO.

In some games it's an integral part of the game. In Quake it was originally a bug, but once the developers saw how it was being used they kept it in because it added another level of competitiveness.

Dolphin diving on BF2 on the other hand was pretty retarded.
 
In some games it's an integral part of the game. In Quake it was originally a bug, but once the developers saw how it was being used they kept it in because it added another level of competitiveness.

Dolphin diving on BF2 on the other hand was pretty retarded.

Some developers found certain bugs acceptable (like the rocket jump). Bunnyhopping on the other hand was never intended nor accepted by the CS developer and the code kept getting revised with each version trying to get rid of it.

In BF2, the game was meant to slow the player down and keep the pace more realistic. Yet they let players jump six feet straight up and over peoples heads.
 
None of the tom clancy games have jumping.
In his books and interviews he writes that it is an uncontrolled movement and did not want it in any of his games as special forces are taught not to jump.
 
None of the tom clancy games have jumping.
In his books and interviews he writes that it is an uncontrolled movement and did not want it in any of his games as special forces are taught not to jump.

Splinter Cell's do, but they're not FPS. SO you have to say Rainbow Sixes don't. :p
 
+1
Wolf3d
Doom1
Doom2
Dark Forces ( I do not think you could jump in the original)

Also one thing about those games, you can't look up or down!! You can step to the ledge but there was no telling what monsters are below until you jump down. I think the looking up and down is what bothers me more than the no jumping. Of course it did not bother me too much when the games were new, but after you play "newer" game like quake 1 it really bugs me not to have the +mouselook.
 
That's not why. I prefer realistic shooters and bunny hopping just ain't realistic. It's an exploit cheat IMO.

+1

Especially if said person is using a script and not skill. Sort of like rocket jumping, how hard is it to do a basic rocket jump, some people still use a script.

At least rocket jumping typically takes some health away so you can not do it infinitely like a bunny hop.
 
Honestly theres always abuse of tactics in game, people do whatever it takes to win.

For example SWAT4 doesn't have jumping but the melee/stun type weapons are overused a lot in online play, people run around at full pelt spraying mace in each others faces in the close quater maps, it just gays the whole thing up.

People dolphin dived in BF2, it's just the natural order of things, people do whatever is required to win, even if it's not realistic. You might want to try out the game americas army which has jumping but tends to have less elements which are abuseable.
 
Thanks for all the input so far guys, this is for a blog post for my lab about jumping in games, can link here when it's up if you like.
 
In BF2, the game was meant to slow the player down and keep the pace more realistic. Yet they let players jump six feet straight up and over peoples heads.

I've seen cheaters in the Novalogic games jump a *lot* higher than that.
 
people do whatever is required to win,

At the expense of ruining other peoples fun. I don't play to just win any way I can. I play to have fun and winning is just secondary for me. I guess cheating is a side effect of living in an overly competitive society. Some people just have no morals and all that matters is winning. That makes them losers as human beings IMO.
 
At the expense of ruining other peoples fun. I don't play to just win any way I can. I play to have fun and winning is just secondary for me. I guess cheating is a side effect of living in an overly competitive society. Some people just have no morals and all that matters is winning. That makes them losers as human beings IMO.
lol... so people who bunny hop have no morals? ;)

Maybe they have fun playing the game that way... not everybody has to prescribe to your version of fun. I don't bunny hop, but it doesn't piss me off like some people apparently.
 
I'm trying to think of some first-person shooters that did not allow you to jump. I seem to remember a few being made, and the lack of jumping garnered a lot of negative press. Does anybody know of any games like this offhand?

Thanks!
Ahh jumping around like a idiot. The reason I hate games like UT and Halo.
 
goldeneye ! (N64) jumping is optional on goldeneye source 3.0 i think :)
other games that come to mind ...
wolfenstein 3D ( :p ) Operation Flashpoint, Armed Assault, rainbow six series, ghost recon, swat3&4 it would be funny seeing a fast paced sci-fi FPS without jump :p
 
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