FPS cap?

Jinto

[H]ard|Gawd
Joined
Aug 10, 2006
Messages
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I recently switched to Omega drivers for my X1800XT. ATI-Tray that came with the drivers provides a fps number when gaming. I noticed that my fps never goes over 60 in any game (I got 60 in Warcraft3 and 60 in Oblivion lol). Im thinking maybe the card has a target fps it will try to maintain and it is 60 in my case. Is there any way to remove it? Also I was playing America's Army on 1680x1050 with all eye-candies turned on. I was getting between 30-60fps. However the wierd part is that the gpu isnt even getting warm (the fan is on like 50%). Is there any way to "turn up the throttle"?
 
its your monitor.

FPS cap = Monitors refreash rate, technically your graphics card can pump out more fps, but your monitor just couldnt handle it. if your getting constant 60, you should do the following

A: set your refreash rate higher (can and usually should be done, but be careful! make sure your monitor supports that refreash rate!!), you can do that in several places, in cluding "proporties" on the windows desktop.
B: if its still at your new refreash rate (65/70/72) up the AA and Asino.

edit:

funny side note to that actually. my little 6600GT cant really handle Source (as in Counter strike:source) and HDR. i like HDR, i think its a neat-o effect, but i usually turn it off since those extra pixels you get (from the higher resolutions) looking at Double Doors down mid in Dust two really makes a differance.

but you get these people who paid $3k to dell to get a super gaming machine, and then they brag about it. so i get these people:
"Yeah yeah i just bought a dell XPS w/e, i get massive FPS".I ask
"what does Net_graph say".They say (not knowing what Net_graph is)
"oh it says usually... umm... a constant 120FPS."

uuhhuh... yeah cuz there sure are a ton of monitor that can handle that right? console reports your actual frames per second, not hypothetical. i know of few LCDs (even at native resolution (hahahah which these nubs are stuck to, congrats you have a 7900GTX, but your stuck at 1200X1000 :D)) the average is 70, 80, iv seen 95 once, but thats it.
 
sounds like you have V-Sync on. If your maintaining 60 in everything I wouldnt worry about it.
 
I cant get past 60fps in Prey. I have vsync off in drivers, and in game and my frames wont go past 60, so yeah. All Doom3 based games have a built in cap that apparently you cant pass.

Is there a way to get past this? I posted in here because might as well, didnt want to start a new thread.
 
V-sync has nothing to do with cap fps.

between your gpu and your screen theres one buffer. this buffer has two sides, and is like a turn table. one side is facing out, its the side thats being dispayed on your monitor. the other is in construction (IE your core is calculating what pixels are needed where).

with V-sync off, when your next frame is requested, the buffer flips, (if a certian percentage has been calculated*), and the image is shown, incomplete, so you get a line across your screen, representing partially completed frame, with some info borrowed from the last frame).

with V-sync On, only when the image is 100% complete will the buffer flip. so you only get completed frames, so no lines on the screen (mind you, for those signal lag sticklers, this will increase your latency, but by less then 1/60 of a sec).

*if the percentage requirement wasnt there, the gpu might only be able to render 5% of the image, and would get a ton of FPS, but absolute crap quality, lines would appear all over the screen, it would be a blur.
 
I know lol, I just want my minimum fps to be higher than the 30s im getting when playing AA. The fan is on 50% and the temp reading from ATI-Tray is pretty low too.
 
30s for an X1800 is a little low, but it depends on a few things.

resolution, how much aa, how much as, what game.
 
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