Soo...
Anyone read the little CPU vs Graphics Card charts over at Tom's?
They have a fairly thorough review of performance of FSX SP2 in that grouping, however, the kind of frame rates they get seem ludicrously high.
How easy is it to get the Q6600 to 3.2 GHz? What about 3.6? Seems like that's a really great bang-for-buck value for FS in particular right now if overclocking to at least 3.2 is fairly easy. 3.6 seems like it would only be gravy.
I did notice though that even just the Dual Core CPUs do pretty well. Anyone have a handle on whether FS really takes advantage of all 4 cores to the max? Or would a nicely clocked, say, E8400 do the trick just fine?
~Nate
FS does not take advantage of four cores all the time, none of the physics calculations or object drawing calculations take advantage of quad cores. The only thing that will use four cores with the new service pack 2 is texture loading.