Rock_Lobstah
n00b
- Joined
- May 21, 2012
- Messages
- 47
Got the Orange Box for free a few weeks ago and started playing all of the Half-Life 2s. Great game, by the way, can't believe I never finished it the first time around. Anyway, My computer absolutely tears it a new anus and rightly so considering my specs and the game's age. i5 Ivy, EVGA 670 FTW 2gb, 8gb RAM, and regular HDD.
Everything was fine until I got to Episode One and confronted... FIRE. Argh, kill it with fire! I took a shot of my settings and I disable vsync for the quick video I made.
Settings: http://screenshot.xfire.com/s/126777230-4.jpg
Video: http://www.xfire.com/video/5d41ce/. I don't have FRAPS, sorry. FPS is top right.
I don't remember fire doing this in regular HL2, just started with Ep. 1. In regular HL2, I never, EVER saw my FPS dip under 120 dps (monitor refresh). According to a quick google search http://forums.steampowered.com/forums/showthread.php?t=1306796, many people have confronted this, even in Portal. But, no one has produced a solution. I tried messing with my memory heapsize and it actually made things worse. I've seen my FPS go as low as 30-40s, all because of fire.
Has anyone else experienced this? Is it a problem with the Source Engine itself? From what I've read it occurs in all Source games, yet I never had this problem in regular HL2, such as Ravenholm. I just think it's kinda silly how my FPS can go from 250-300 to 30-40 in a split second because of one graphical effect.
Everything was fine until I got to Episode One and confronted... FIRE. Argh, kill it with fire! I took a shot of my settings and I disable vsync for the quick video I made.
Settings: http://screenshot.xfire.com/s/126777230-4.jpg
Video: http://www.xfire.com/video/5d41ce/. I don't have FRAPS, sorry. FPS is top right.
I don't remember fire doing this in regular HL2, just started with Ep. 1. In regular HL2, I never, EVER saw my FPS dip under 120 dps (monitor refresh). According to a quick google search http://forums.steampowered.com/forums/showthread.php?t=1306796, many people have confronted this, even in Portal. But, no one has produced a solution. I tried messing with my memory heapsize and it actually made things worse. I've seen my FPS go as low as 30-40s, all because of fire.
Has anyone else experienced this? Is it a problem with the Source Engine itself? From what I've read it occurs in all Source games, yet I never had this problem in regular HL2, such as Ravenholm. I just think it's kinda silly how my FPS can go from 250-300 to 30-40 in a split second because of one graphical effect.
Last edited: