How are we supposed to measure image quality with respect to performance using hardocp's review?Originally posted by LegendKiller
You have done so in your reviews and I find that truly insightful. While there are people who will always have to measure themselved by a yard stick, you have shown some a way to measure not quantity but quality.
My questions went unanswered by either Brent or Kyle, so maybe you can answer them. Help me get it through my "thick skull." Using hardocp's review, how do you tell how much better the image quality (as it relates to performance) for the 6800u is than the 9800xt?
My response to Brent's post:Originally posted by Brent
Um, but you are seeing that. That is the whole point, to see how much better the card can play the games compares to another card.
For example FS 2004, the 6800U plays it smoothly at 1280x1024 4XAA/16XAF vs. the 9800XT at 1280x1024 2XAA/8XAF, AND with higher performance as is shown.
Ok, so where do we see how the 6800u's image quality at 1280x1024 4XAA/16XAF compares to the image quality of the 9800xt at 1280x1024 2XAA/8XAF?
Another couple of questions:
In Battlefield Vietnam, how am I supposed to know how much better the 6800u at 1280x960 4xaa/8xaf looks than the 9800xt at 1024x768 0xaa/8xaf without screenshots? What good is a screenshot of the 9800xt with 4xaa when the only benchmark is not using any aa at all? What good is a screenshot of the 6800u running at 1024x768 while the benchmark is done at 1280x960?
Anyone, feel free to answer. They are simple questions.