What it lacks in graphics it makes up for with industry leading DRM.
I generally won't buy games until I can get them without DRM.
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What it lacks in graphics it makes up for with industry leading DRM.
Sunk 80 hours into the bastard since I got it. Don't understand what revelation the video is supposed to be showing. The demo version from months ago played on a console is different from the version on a computer of unidentified specs with unidentified settings on? Wow. Knock me ovah with a feather.
Me, me here!While the video was a bit melodramatic, I don't think the point was just certain gameplay elements and parts of the area that didn't make it. There is a pretty distinct difference in lighting, shadows, some of the textures, and other aspects of visual fidelity.
Take a look at the marketing mode texture fiasco for swtor as an example. The game had a "high" detail texture setting available in beta, and even after launch it was used in all of the marketing screenshots and videos(for things like upcoming content, advertisements, etc.), yet the retail version of the game had the high resolution textures disabled(your options in the menu were low->medium->high, but for a while it actually functioned as low->medium->medium, and then the devs removed the "high" option completely from the drop down menu) with the excuse being that some players PC's couldn't handle the high resolution textures(isn't that the point of a user select-able option?). Only months later did they finally add a "high" option back to the game and even then it still functioned weird(dunno if they actually fixed it completely later).
A few other games over the years have had this issue as well. The guy who made the video is probably just someone a bit irritated by developers/publishers over-promising what the game could look like, and then somehow(for whatever reason) under-delivering.
"Hey, check out what our lighting and water effects look like!"
"Here's your version that will never look as good as it did in a demo from 6 months ago"
Maybe there is indeed some huge technical problem with having shadows, lighting, shaders, etc. look like they did in the demo. But at some point people are going to wonder if they were deceived. No one really likes false advertising.
Speaking about water and repetition, underwater is REALLY HORRIBLE. When swimming underwater and looking up, you can see like a million loops of the water texture animation. On top of that, the water doesn't move three dimensionally like it does in Far Cry 1 and Crysis. (Can't remember if Far Cry 2 was the same or not.)it would have been nice to have that dense and diverse foliage. The foliage in game is really repetitive. Underwater looks loads better in e3 so does reflection. Particles too. Too bad the game doesn't look better, i feel like we are playing on console quality at a high resolution.
Even then, the graphics in teh game are good enough to not complain about, but the voice acting repetition and other bugs and gameplay mechains are.
If someone was going to complain about things in demos not making the final game.. then I would tell them to go back and watch some of those Half Life 2 demo movies.... 1/2 of that stuff didnt make the game either.... especially those electric eel alien arms....
Me, me here!
With an i7-3930K @ 4GHz, 32GB DDR3-1600 RAM, a 128GB SSD, and a single HIS 6850 I certainly expected much more at 1440x900 on the highest/maximum/Ultra graphic settings. Am kind of disappointed -- keep asking myself if these are the same people that made Crysis or Far Cry 2, because it doesn't seem like some things are "up to par".
Nonetheless, I am enjoying my game.
How do you have a 6 core i7 SB-E 32GB of Ram and a weak video card like a 6850?
and 1440x900? Is this a laptop?? wtf?
Am I missing something?
Come on.
Isn't this business as usual??
The demos they show at trade shows is fully fleshed out and pushes the game engine to it's limits.
The PCs running them is top shelf everything so there will be no lag or hic-up in game play.
You KNOW this will not be the released version because it would have unplayable frame rates on MOST of the PCs out there.
And here is something to consider, MANY PC gamers play on laptops with embedded graphics. Not custom built gaming rigs like [H] members.
If someone was going to complain about things in demos not making the final game.. then I would tell them to go back and watch some of those Half Life 2 demo movies.... 1/2 of that stuff didnt make the game either.... especially those electric eel alien arms....
Just be happy the game came out after all the hype and it's not Duke Nukem Forever...
This guy gets it.
Its called a "Trade Show" , they have to show its maximum potential. It would be like taking all your prototype cars to a trade show and showing them caked in dirt and stained and un-waxed.
He nor you seem to understand the issue at hand.
See, there is this thing called "graphic settings". One uses these "graphic settings" to maximize performance in a video game to a level that their computer can handle.
Dr. Righteous seems to think that because they used a top-shelf PC for the E3 demo and that many PC gamer's use PC's with embedded graphics that this in some way means that making a game with graphics beyond that which an embedded GPU can handle is pointless. If it is not pointless then skies the limit! All this, again, goes back to "graphic settings". Look at Crysis...was a beast to run when it came out. However, due to its "graphic settings" it could be scaled to the point where it could bring a high-end PC to its knees all the way to running perfectly fluid on a low-end PC.
Now what YOU said, Godmachine, also makes no logical sense. Sure they want to make the game show its "maximum potential", however, there is no reason WHY they couldn't LEAVE this potential IN THE GAME. I highly doubt they ran it on anything higher than a quad-core Intel i7 CPU and GTX 680 GPU (as most demo running PC's were at E3)...a machine that is HARDLY omg wtf uber high-end. There is no reason at all why what was shown in the E3 demo COULDN'T be in the final product. If running the game at the settings shown in the demo is too much for even a vast majority of PC's out there then we come full circle back to GRAPHIC SETTINGS. TURN THE SHIT DOWN!
I swear...I wonder if I'm even on [H]ard|Forum sometimes! So many {S}oft people here nowadays! WE ARE HARD CORE PC GAMERS! This should piss off ANYONE here...instead all I get are people making excuses and seemingly supporting Ubisoft in saying they did nothing wrong. If Ubisoft is going to show a IN-GAME LIVE DEMO then I see no reason, especially considering all the difference are graphical, for the FINAL product not to have the intense graphics shown at E3.
It's as simple as that. If you disagree with me you are WRONG. Period.
Now go back to playing games on your console/tablet/laptop and leave the serious gaming to the big kids!
*snip*
He nor you seem to understand the issue at hand.
See, there is this thing called "graphic settings". One uses these "graphic settings" to maximize performance in a video game to a level that their computer can handle.
Dr. Righteous seems to think that because they used a top-shelf PC for the E3 demo and that many PC gamer's use PC's with embedded graphics that this in some way means that making a game with graphics beyond that which an embedded GPU can handle is pointless. If it is not pointless then skies the limit! All this, again, goes back to "graphic settings". Look at Crysis...was a beast to run when it came out. However, due to its "graphic settings" it could be scaled to the point where it could bring a high-end PC to its knees all the way to running perfectly fluid on a low-end PC.
Now what YOU said, Godmachine, also makes no logical sense. Sure they want to make the game show its "maximum potential", however, there is no reason WHY they couldn't LEAVE this potential IN THE GAME. I highly doubt they ran it on anything higher than a quad-core Intel i7 CPU and GTX 680 GPU (as most demo running PC's were at E3)...a machine that is HARDLY omg wtf uber high-end. There is no reason at all why what was shown in the E3 demo COULDN'T be in the final product. If running the game at the settings shown in the demo is too much for even a vast majority of PC's out there then we come full circle back to GRAPHIC SETTINGS. TURN THE SHIT DOWN!
I swear...I wonder if I'm even on [H]ard|Forum sometimes! So many {S}oft people here nowadays! WE ARE HARD CORE PC GAMERS! This should piss off ANYONE here...instead all I get are people making excuses and seemingly supporting Ubisoft in saying they did nothing wrong. If Ubisoft is going to show a IN-GAME LIVE DEMO then I see no reason, especially considering all the difference are graphical, for the FINAL product not to have the intense graphics shown at E3.
It's as simple as that. If you disagree with me you are WRONG. Period.
Now go back to playing games on your console/tablet/laptop and leave the serious gaming to the big kids!
How do you have a 6 core i7 SB-E 32GB of Ram and a weak video card like a 6850?
and 1440x900? Is this a laptop?? wtf?
Am I missing something?
Mostly photography (Adobe Photoshop, Photomatix Pro, Autopano Giga, Silver Efex 2, NoiseNinja) and video rendering (MeGUI, AViSynth, other tools, Adobe After Effects, etc). I haven't found justification to get a better video card. I hardly play computer games anymore. No time, and if I did have time there's nothing interesting to play. The only other game on my wishlist is Mass Effect 3, but I won't play that until I get married (which may never happen either, which means eventually hopefully I will play it ).Can only assume that it isn't a gaming computer. Doesn't really explain the screen size though...
He nor you seem to understand the issue at hand.
See, there is this thing called "graphic settings". One uses these "graphic settings" to maximize performance in a video game to a level that their computer can handle.
Dr. Righteous seems to think that because they used a top-shelf PC for the E3 demo and that many PC gamer's use PC's with embedded graphics that this in some way means that making a game with graphics beyond that which an embedded GPU can handle is pointless. If it is not pointless then skies the limit! All this, again, goes back to "graphic settings". Look at Crysis...was a beast to run when it came out. However, due to its "graphic settings" it could be scaled to the point where it could bring a high-end PC to its knees all the way to running perfectly fluid on a low-end PC.
Now what YOU said, Godmachine, also makes no logical sense. Sure they want to make the game show its "maximum potential", however, there is no reason WHY they couldn't LEAVE this potential IN THE GAME. I highly doubt they ran it on anything higher than a quad-core Intel i7 CPU and GTX 680 GPU (as most demo running PC's were at E3)...a machine that is HARDLY omg wtf uber high-end. There is no reason at all why what was shown in the E3 demo COULDN'T be in the final product. If running the game at the settings shown in the demo is too much for even a vast majority of PC's out there then we come full circle back to GRAPHIC SETTINGS. TURN THE SHIT DOWN!
I swear...I wonder if I'm even on [H]ard|Forum sometimes! So many {S}oft people here nowadays! WE ARE HARD CORE PC GAMERS! This should piss off ANYONE here...instead all I get are people making excuses and seemingly supporting Ubisoft in saying they did nothing wrong. If Ubisoft is going to show a IN-GAME LIVE DEMO then I see no reason, especially considering all the difference are graphical, for the FINAL product not to have the intense graphics shown at E3.
It's as simple as that. If you disagree with me you are WRONG. Period.
Now go back to playing games on your console/tablet/laptop and leave the serious gaming to the big kids!
A blind test for something you have to see, interesting.I took it serious and then lol'ed @ "Why have you forsaken us?"
pfffft
I bet most people in a blind test wouldn't know which was which
EDIT: I do have a 24" 1920x1200 ASUS monitor, but I can't run Far Cry 3 at native 1920x1200 without running into framerate being too low for my tastes. My 6850 can't handle that.
Nerds.
Need to get laid.
It is not that bad.
He nor you seem to understand the issue at hand.
See, there is this thing called "graphic settings". One uses these "graphic settings" to maximize performance in a video game to a level that their computer can handle.
Dr. Righteous seems to think that because they used a top-shelf PC for the E3 demo and that many PC gamer's use PC's with embedded graphics that this in some way means that making a game with graphics beyond that which an embedded GPU can handle is pointless. If it is not pointless then skies the limit! All this, again, goes back to "graphic settings". Look at Crysis...was a beast to run when it came out. However, due to its "graphic settings" it could be scaled to the point where it could bring a high-end PC to its knees all the way to running perfectly fluid on a low-end PC.
Now what YOU said, Godmachine, also makes no logical sense. Sure they want to make the game show its "maximum potential", however, there is no reason WHY they couldn't LEAVE this potential IN THE GAME. I highly doubt they ran it on anything higher than a quad-core Intel i7 CPU and GTX 680 GPU (as most demo running PC's were at E3)...a machine that is HARDLY omg wtf uber high-end. There is no reason at all why what was shown in the E3 demo COULDN'T be in the final product. If running the game at the settings shown in the demo is too much for even a vast majority of PC's out there then we come full circle back to GRAPHIC SETTINGS. TURN THE SHIT DOWN!
I swear...I wonder if I'm even on [H]ard|Forum sometimes! So many {S}oft people here nowadays! WE ARE HARD CORE PC GAMERS! This should piss off ANYONE here...instead all I get are people making excuses and seemingly supporting Ubisoft in saying they did nothing wrong. If Ubisoft is going to show a IN-GAME LIVE DEMO then I see no reason, especially considering all the difference are graphical, for the FINAL product not to have the intense graphics shown at E3.
It's as simple as that. If you disagree with me you are WRONG. Period.
Now go back to playing games on your console/tablet/laptop and leave the serious gaming to the big kids!