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Ugh... the visual difference between PC and console are barely noticeable. Big disappointment.
Bethesda stopped giving a shit about their PC versions a long time ago.
F4 has forced V-Sync and mouse acceleration, borderless windowed mode isn't well implemented, no FoV option and if your framerate is over 60 the physics go nuts and the game crashes at certain points.
The funny thing is despite all that it's still better than the console versions.
So in other words, like the usual - wait for the Bethesda game to get better before buying. Hell - this is for any PC game.
From the little that I have played so far (had to go to work). I am really enjoying this game. I can't understand all the constant bitching about how it looks. Whilst it's not the best looking game. It's far from ugly.
Simply put, this is NOT a finished game.
-Mouse sensitivity and physics tied to framerate <-- Playing at 60FPS doesn't detract from gameplay. This isn't a twitch shooter
Simply put, this is NOT a finished game. Issues that have been in Bethesda's games since Fallout 3 are still existent, while they absolutely shouldn't be.
Problems so far:
-Character gets stuck after acessing a terminal, can't progress the game
-No FOV slider
-Forced mouse acceleration
-Mouse sensitivity and physics tied to framerate
-No SLI support even with the newest game ready driver
- No CFX support
-Changing stuff in the .ini files has no effect on anything
-No in-game developer console
Pathetic attempt at porting a console game. And from what I've seen not only the PC version has problems. Xbox One and PS4 seem to have performance issues and freezes aswell.
that's a slippery slope friend. 60 fps is unacceptable for shooters, period. especially in 2015.
It's a Bethesda game.
Bugs / glitches are to be expected in an open-world game.
Like Skyrim, this game will mature into something amazing.
Well
I am still waiting for the game to actually unlock on steam, granted i could work around this by changing my location settings. I am in zero rush to play right now.
my PSU on my desktop died a few days ago so it's down for the count till my replacement comes. Gonna get to see what my little A10-5757m laptop can do. I suspect it will fail miserably, even though i was able to play skyrim decently on it.
Pffft whatever! Just wait, async compute is coming! The conspiracy theories on Anandtech are already in overdrive--things like NV shareholders being responsible for AMD's failures, Bethesda being in NV's pocket, GW being the evil culprit etc. But nope, it can't be that AMD just doesn't have any developer outreach or their driver team is behind..nahh not possible.
It looks like the God Rays setting is a good way to gain back some significant performance without a huge visual impact. Reminds me of grass quality in GTA.
What an odd rant in response to what you quoted, can we not make this into some sad partisan donnybrook?
It looks like the God Rays setting is a good way to gain back some significant performance without a huge visual impact. Reminds me of grass quality in GTA.
Looking forward to diving in.
What an odd rant in response to what you quoted,
This will turn into a "partisan debate" as more people realize the 'God Rays' setting applies Nvidia's tessellated volumetric lighting at any value above OFF. The differences between Low and Ultra are almost non-existant but it cuts your framerate nearly in half, probably worse for AMD hardware.
As a result AMD looks really bad in benchmarks, I assume even with God Rays disabled they will still fall short of Nvidia.
TL;DR: Another AAA game where AMD is being intentionally gimped by Nvidia. Par for the course.
As for me, I played 6 hours today, balls-to-the-wall maxed out at a silky smooth 60fps. Meanwhile the AMD community spent the day rabbling about Nvidia.
how does it remind you of grass quality in gta? every increment of that setting makes large improvements to the grass.
Buy Nvidia if you want to play AAA games at max settings.AMD fans will play the game next year when AMD finally releases drivers worthy enough to run Fall Out 4.
The tests are pointless if they don't cap tessellation on the AMD hardware.
Test with god rays off & max, with both 8X or 16X tessellation vs unlimited tessellation.
If AMD makes significant gains by capping tessellation (especially with God Rays disabled) then it's clearly an issue with Nvidia.
Here are today's highlights for further reading:
https://www.reddit.com/r/Amd/comments/3s4opm/fallout_4_benchmarks_struggling_on_amd_gpus/
https://www.reddit.com/r/Amd/comments/3s54bi/why_is_fallout_4_performance_so_bad_you_guessed/
https://www.reddit.com/r/Amd/comments/3s5rxc/xpost_pcmasterrace_is_nvidia_sabotaging/
https://www.reddit.com/r/Amd/comments/3s7bmk/a_little_history_lesson_about_amd_been_sabotaged/
https://www.reddit.com/r/Amd/comments/3s7iif/anyone_else_having_horrible_fps_with_the_r9_390/
The top 4 posts on /r/AMD in the last 24 hours are all about FO4 performance issues.
And this gem from PCMR:
https://www.reddit.com/r/pcmasterra..._nvidia_sabotaging_performance_for_no_visual/
Buy Nvidia if you want to play AAA games at max settings.
Buy AMD if you want to complain about not being able to play AAA games at max settings.
First-hand experience talking.
When the drivers finally come out, there will be another WCCF article "AMD gains 30% more performance in FO4 with new drivers, Nvidia gains 0%."