Factor 5 drops Xbox 360 support

Im confused this is what I saw from your link
"The jury in the Dick Dasen Sr. trial returns a mixed verdict, finding him guilty on six accounts and not guilty on seven"
 
Shakezilla said:
Im confused this is what I saw from your link
"The jury in the Dick Dasen Sr. trial returns a mixed verdict, finding him guilty on six accounts and not guilty on seven"

Woops, fixed.
 
They were never supporting it to begin with, were they?

I thought they had always been with Nintendo.
 
This is just hilarious. Just for power they switch over. :p

I remember them on nintendo also.
 
Sony really is trying to push the "power" aspect in an attempt to take out XBOX360 even if it isn't true. Giving Factor 5 some cash to make exclusive games for them and push the "power" PR is an additional way to do this. They've belonged to Nintendo for a while, now it looks like Sony picked them up.
 
tranCendenZ said:
Sony really is trying to push the "power" aspect in an attempt to take out XBOX360 even if it isn't true. Giving Factor 5 some cash to make exclusive games for them and push the "power" PR is an additional way to do this. They've belonged to Nintendo for a while, now it looks like Sony picked them up.
[cough] xbox rare [/cough]
 
IceWind said:
Hmmmmm....interesting. I would LOVE to see a brand new roque Squadron on PS3's hardware

Factor 5 says no to the 360
Awesome. I was very sad to see Factor 5 to go MS after those lovely Rogue Squadron games on Nintendo systems. I was afraid that they would do to Rogue Squadron what MS did to MechWarrior; kill the franchise in every way possible. Now I'm less worried about that happening and I just hope they can make more RS games with more co-op...and maybe having a spin off series based around Episodes 1-3. Not that the Star Wars: Starfighter games are bad, I think they're great, but Rogue Squadron games have a lot more polish to them.
 
Conker said:
This is just hilarious. Just for power they switch over. :p

I remember them on nintendo also.

Team Ninja does the same thing... Most developers who are not tied to a 1st party company will juggle platforms they believe to be superior may it be by hardware or by sales.
 
WickedAngel said:
They were never supporting it to begin with, were they?

I thought they had always been with Nintendo.

Factor-5 made a big deal a while ago about the 360's XNA devsuite, which is basically DirectX 10 with a rename.

Guess they liked OpenGL and C# more.
 
After the disaster that was ghost recon two, good riddance.
 
Didn't Factor 5 say that the Gamecube was the best console of this generation?

Anyway...wake me when a developer with talent walks.
 
Gamecube IS the best current system :p
But anyway, if you haven't played their Rogue Squadron games on Gamecube, go give them a spin, even if it's at your friend's house. Factor 5 most certainly has a lot of talent, and those 2 Star Wars games on Gamecube are among the best Star Wars games in the franchise's history.

I don't know what kinda crap they pulled on Microsoft's system, but when they were affiliated with Nintendo, they made some absolutely stunning, polish-filled games.

I was actually quite disappointed to see them accept MS' bribe... and now Sony. To me, they seem like a bunch of graphics whores now, and don't care as much about the game.
 
Terpfen said:
Factor-5 made a big deal a while ago about the 360's XNA devsuite, which is basically DirectX 10 with a rename.

Guess they liked OpenGL and C# more.
C#? Where did that come from?
 
The second Star Wars game they released on the Gamecube wasn't great at all...the on-foot segments were atrocious.
 
They have not produced anything on the Xbox nor the PS2.
 
Conker said:
That's the newer easier version of c++ the computer language. ;)
Umm, no. C# actually has little relation to C++. C# was an oddball creation of Microsoft, to basicly take a java like language, add pointers and a few other handy tid bits, and call it a new lanuage. The point being is, EXCEPT for the Xbox 360, I don't see any platform that even might be using C#, or have it avalible for a dev kit.

The funny thing is I believe Microsoft actually got C# standardized (accepted by ANSI/ISO) so their are some other compilers avalible (Mono for one I believe) which means you might be able to use it on PS3 (which happens to run Linux in some form, and Im sure they could include the mono runtime with the game if they wanted to use it)

My guess is C++ is actually more common for PS3, unsure of Gamecube (possibly the same). As for Xbox 360, I could see Microsoft supporting C++ and C#.
 
Yes it was good. It was certainly bogged down by the on-foot (i wouldn't call them atrocious, just not as polished as their space combat). It still is better than most of the Star Wars games made in the last 5 years.

You're telling me that since they made RS3 on Gamecube, they haven't done anything?!
 
steviep said:
You're telling me that since they made RS3 on Gamecube, they haven't done anything?!

I don't think so.

To tell you the truth, I was still under the impression that they were working for Nintendo. They might have made a great game that I didn't know what theirs, but I don't think they have.
 
ryanrule said:
[cough] xbox rare [/cough]

yes indeed...am I the only one who is waiting for killer instinct?
I think it was the new Splinter Cell there is a KI easter egg in it..I forget tho :p
 
retardedchicken said:
Well, so much for IGN claiming the Xbox360 having more CPU power :p
ign didnt really claim this, ign just published what microsoft claimed to them. :p
but yeah it does add more fuel to the fire on who is stronger console. this debate wont end until they are both out, and will probally take a lil longer to see who really controls the market.
 
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