I tried to search and find this but maybe I'm not searching the right keywords.
I can't tell from the screen shots either... but how does the perspective work when you have monitors angled at you with eyefinity. Does something do a transformation to adjust for the angle of the monitor? Or are you taking a flat image and just angling it which causes some distortion? Is there some kind of setup for this?
let's say I had 5 monitors.. each of the 2 on the sides angled more. The one on the right would be at quite an angle to me, and if you looked at it, would I expect to see something to the right of my character.. or in front of my character?
edit: For example... like this with the 3 curved displays... http://www.pcper.com/article.php?aid=890 I'm having difficulty understanding the perspective / distortion. I would think this would not look right?
I can't tell from the screen shots either... but how does the perspective work when you have monitors angled at you with eyefinity. Does something do a transformation to adjust for the angle of the monitor? Or are you taking a flat image and just angling it which causes some distortion? Is there some kind of setup for this?
let's say I had 5 monitors.. each of the 2 on the sides angled more. The one on the right would be at quite an angle to me, and if you looked at it, would I expect to see something to the right of my character.. or in front of my character?
edit: For example... like this with the 3 curved displays... http://www.pcper.com/article.php?aid=890 I'm having difficulty understanding the perspective / distortion. I would think this would not look right?
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