With crossfire and eyefinity having a hard time coexisting, would it be possible to use a single card to drive a single monitor?
This would mean, if I want to do a 3x1 monitor config, I would simply buy 3x 5870's and NOT put them in tri-crossfire. Just have one card drive each monitor.
Perhaps someone here (Brent?, Kyle?, anyone?) could clarify if this is possible.
IMO, if it is not an option, I think AMD/ATI would do well to think about implementing it. This kind of configuration would have better performance than a normal tri-fire config, what with multicard scaling not being 1:1 with a single card. I figure if you could hand each card it's own 1920x1200 chunk of the pie, each card would perform awesomely.
Someone else already provided me a link to this website (http://www.phoronix.com/scan.php?page=news_item&px=NzUyNQ) which shows 4 cards in non-cf mode running a flight sim. There are 4 instances of the game program running on the linux box, and the driver used was an in-house Linux driver.
If you pay close attention, you'll see that the four quadrants of the display move at different times as the camera pans. So there is some sync issue with the kind of demo setup they had there. I don't think running multiple instances of games is a viable solution for end users.
This would mean, if I want to do a 3x1 monitor config, I would simply buy 3x 5870's and NOT put them in tri-crossfire. Just have one card drive each monitor.
Perhaps someone here (Brent?, Kyle?, anyone?) could clarify if this is possible.
IMO, if it is not an option, I think AMD/ATI would do well to think about implementing it. This kind of configuration would have better performance than a normal tri-fire config, what with multicard scaling not being 1:1 with a single card. I figure if you could hand each card it's own 1920x1200 chunk of the pie, each card would perform awesomely.
Someone else already provided me a link to this website (http://www.phoronix.com/scan.php?page=news_item&px=NzUyNQ) which shows 4 cards in non-cf mode running a flight sim. There are 4 instances of the game program running on the linux box, and the driver used was an in-house Linux driver.
If you pay close attention, you'll see that the four quadrants of the display move at different times as the camera pans. So there is some sync issue with the kind of demo setup they had there. I don't think running multiple instances of games is a viable solution for end users.