More news from the Game Developers Conference. Using 3Lateral's Meta Human Framework and Unreal Engine real-time rendering, Epic games brings us a digital Andy Serkis. The data was generated using a series of HFR images of Andy Serkis from multiple angles, the 3 Lateral's process did various capture scenarios, some for geometry, some for motion, and some for appearance. Combine them all and you get an incredible digital representation, that is in my opinion anyway, a little creepy. This would be amazing in the sequel to L.A. Noire.
While this is a stunning proof-of-concept achievement that for now will remain in the realm of professional visual effects, someday photorealistic digital humans will be used in interactive entertainment, simulations, research, non-verbal communication as an interface with the machines, artificial intelligence and mixed reality applications as well.
While this is a stunning proof-of-concept achievement that for now will remain in the realm of professional visual effects, someday photorealistic digital humans will be used in interactive entertainment, simulations, research, non-verbal communication as an interface with the machines, artificial intelligence and mixed reality applications as well.