I'm fairly disappointed that they are probably still using gamebyro, and I almost wish they waited for the next generation of consoles, assuming those will be out sometime in 2012, because the game will definitely be held back by current consoles...but ya know what....I'm going to try and forget about all that now that it is what it is, and look forward to this game with blind optimism.
Oh, and about fast travel. I've played oblivion for a significant amount of time trying not to use it. My latest char is something like 50 hours in, lvl 12, and a friggen ton of stuff left to do, and I've been using fast travel since the start. The world is just too big to not have fast travel. I suppose the only way they could design for no fast travel in a large open world game would be to keep most quest objectives relatively close together, which is to some extent a downside by itself. I wouldn't mind if they removed some of the less important traveling for quests that happened all the time in oblivion to make avoiding fast travel more practical.
Oh, and about fast travel. I've played oblivion for a significant amount of time trying not to use it. My latest char is something like 50 hours in, lvl 12, and a friggen ton of stuff left to do, and I've been using fast travel since the start. The world is just too big to not have fast travel. I suppose the only way they could design for no fast travel in a large open world game would be to keep most quest objectives relatively close together, which is to some extent a downside by itself. I wouldn't mind if they removed some of the less important traveling for quests that happened all the time in oblivion to make avoiding fast travel more practical.