Elder Scrolls V is coming !

For everyone that complains about the Gamebyro engine and the coding of games like Oblivion/FO3/FONV, and then throwing comparisons like iD tech 5 or other games, I would like you to consider some points.

Oblivion is an open sandbox game, but it isn't a open sandbox game like say GTA or Just Cause. Consider how much more interaction and uniqueness the NPCs have in Oblivion. For instance in GTA, all NPCs are basically generic respawns that have no or very minor interaction with each other, while the actual story NPCs are completely isolated essentially. The only game that is similar to Oblivion in this respect is the Stalker series, and is it by coincidence it is rather buggy in a similar way? In FONV for instance you can basically kill nearly every single NPC in the game, this as you can imagine takes much more complexity in the scripting involved to still keep everything coherent.

There is also the issue of modding. How many of these other games can you mod like Oblivion? For instance take iD Tech 5, which if I understand the megatexture technology used shares 1 texture map for an environment. Right now with the current gamebyro engine Oblivion uses if I wanted to mod a new hut in the game world, another modder can say put his own hut next to it, both these mods can be active at the same time. I don't see how this is possible given how iD Tech 5 works. Oblivion allows multiple mods from different sources to share the game world, this is not a common feature. It also allows mods to completely change certain elements of the game without affecting the rest.

I'd rather have the game cater to modders and be lacking out of the box honestly, this to me is what has set Oblivion apart from other games. Everyone for instance has differing opinions on certain gameplay elements in every game, the difference with Oblivion is you can mod or find a mod to change it to suite you. Don't like how a quest is setup? Changeable. Think certain items stats/effects don't suite you? Changeable. Artistically as well, if you want to run around in medieval Oblivion in fluff breaking Warhammer 40k power armor or lingerie armor you can. I cannot think of any game that is as customizable as Oblivion/FO:3/FONV has been.

Sure the modding is great, however they could have fixed the Gamebryo problems and still left the games open for modding. I am talking about shit like the terrible animation, high tendency to stutter on PCs, horrible NPC AI + path management, physics problems, shit clipping through the terrain + collision problems, and the game models getting completely pooched at random times. I am sure I am leaving shit out.

Since multiple sandbox products have been released with these problems (Oblivion/FO3/FO:NV), I think it is fairly safe to assume that Gamebyro is just unable to effectively handle open world gaming. Bethesda isn't fixing it because it simply can't be fixed. I am done buying this shit so if they wanted my money on Elder Scrolls V, hopefully they use a new game engine.
 
Sure the modding is great, however they could have fixed the Gamebryo problems and still left the games open for modding. I am talking about shit like the terrible animation, high tendency to stutter on PCs, horrible NPC AI + path management, physics problems, shit clipping through the terrain + collision problems, and the game models getting completely pooched at random times. I am sure I am leaving shit out.

Since multiple sandbox products have been released with these problems (Oblivion/FO3/FO:NV), I think it is fairly safe to assume that Gamebyro is just unable to effectively handle open world gaming. Bethesda isn't fixing it because it simply can't be fixed. I am done buying this shit so if they wanted my money on Elder Scrolls V, hopefully they use a new game engine.

Expect mods have fixed the problems proving that the engine can handle it.

Bethesda has ALWAYS been shit at game design. Even Daggerfall needed mods to fix shit. Bethesda can use the best most perfect engine handed to them by some higher being and they would still fuck it up.

Same with Obsidian.
 
I've never been able to find a full list of games that use Gamebryo, but Civ IV and DAOC both used it. Can't speak for DAOC but CivIV worked well, not that it really pushed the engine.

Yeah, http://en.wikipedia.org/wiki/Gamebryo isn't mentioning Divinity 2. I suppose that game might be pushing the engine's limits. One of these days I'll try that game. Someone mentioned they used a FPS cap in order to mitigate stuttering. So stuttering sounds like a signature gamebryo issue. I wonder if it crashes a good amount as well.

Expect mods have fixed the problems proving that the engine can handle it.

Bethesda has ALWAYS been shit at game design. Even Daggerfall needed mods to fix shit. Bethesda can use the best most perfect engine handed to them by some higher being and they would still fuck it up.

Same with Obsidian.

Obsidian can put in some good story and plot though. And New Vegas has been my most stable and least buggy gamebryo experience as of yet.
 
Good points comparing Gamebyro vs. ID Tech 5 in terms of modding issues but I have to say that I still want a new game engine. It's almost just the principle of the thing. It's been what? Almost a decade and they can't come up with something different/better?
 
Good points comparing Gamebyro vs. ID Tech 5 in terms of modding issues but I have to say that I still want a new game engine. It's almost just the principle of the thing. It's been what? Almost a decade and they can't come up with something different/better?

Exactly.

And it's gotten to a point where veterans of Gamebryo engine games can pretty much rattle off all the tweaks, cheats, bugs, and things you have to do short of spinning on your head to get a Gamebryo based game to not be a completely unstable disaster.

The more you load up on that engine the more unstable it's going to be.

Past time to move on.
 
Good news I love the Elder Scrolls games. I played the hell out of Morrowind on three characters.
I bought Oblivion on day one but I never really finished it.
And the monsters leveling up with progress is annoying and hope they remove that.
 
Made all the difference in the world.

+1

My bad on the gamebryo, I guess I just wished the pc was more of an afterthought and more the main focus. But money talks.

Good news I love the Elder Scrolls games. I played the hell out of Morrowind on three characters.
I bought Oblivion on day one but I never really finished it.
And the monsters leveling up with progress is annoying and hope they remove that.

Thank you. Mods shouldn't be required to fix it either.
 
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