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Dying Light Performance on AMD Hardware

Deacon_Jones1988

Limp Gawd
Joined
Dec 8, 2012
Messages
159
I have been playing dying light, I have to say I really like the game, but it runs poorly on my system (specs are below) I'm sure that my system is sufficient to run the game. But even on low settings it runs terrible. Has anyone else tried it lately? I haven't played it in a few days. Is anyone else experiencing this type of issue? The only way it is even considered playable is if i turn the View Distance all the way down. Thanks in advance.

Stay [H]
 
going by the techspot article your GPU is the bottleneck. Shows with a 8350 @ 4.0 GHz, GTX 980 @ 1920x1200 gets 78fps. Shows the 7970 in the 50fps range with a 5960X.

I would look to see if there any driver updates with dying light being new, there could be a driver update or crossfire profile update.
 
I was a little nervous buying a new game as I rarely to never do this.

I played about an hour and haven't noticed any real slowdown to the point I want to turn anything down from High. I just have a 7950 Boost with a 4770k @ 4.0ghz and 16gb memory.

I did have to turn vsync on bc the screen tearing is awful. I usually never use vsync.
 
Deacon, i could swear that even TotalBiscuit found out that the released game had undesirable, stuttery performance outside the starting area, and he was using Nvidia... i will try to find you some info but i could swear that the problem was mostly with the guys who handled the port...

EDIT:
Whelp, this was fast, http://www.neogaf.com/forum/showthread.php?t=980126 ... i haven't seen if there are performance updates since i saw that thread the first time.
 
Oh, if I were wanting to raise my fps just a tad, what would you guys recommend setting to Medium with the least noticeable visual results?
 
Deacon, i could swear that even TotalBiscuit found out that the released game had undesirable, stuttery performance outside the starting area, and he was using Nvidia... i will try to find you some info but i could swear that the problem was mostly with the guys who handled the port...

EDIT:
Whelp, this was fast, http://www.neogaf.com/forum/showthread.php?t=980126 ... i haven't seen if there are performance updates since i saw that thread the first time.

TotalBiscuit has something wrong with his PC then. My single 970 can champ this game w/o any issues on max settings.. Distance thing on default? so 50% which is more then enough. He also said Unity runs bad and I had ZERO issues with that game. So i never trust him anymore.
 
I've seen horror stories equally from both sides. Mines a little weird. I had to disable crossfire I had strange not quite artifacts just vibrating lines. Without it I'm pretty much a solid 30FPS all the time almost like my framerate is locked. when I disable VSYNC I'm a solid 40 FPS all the time. no peaks or lows. Lowering or turning draw distance it minimum doesn't have any impact indoors or out.
 
Sorry if your not looking for any feedback from an Nvidia gamer but I figured I'd take a couple seconds to share my experience.

I'm running a Gigabyte Geforce GTX 580 Super Clock on my i7 2600k system. What I found best so far was to reduce draw distance to zero (slider), turn motion blur off and set Textures to medium. After doing that everything runs fairly decently with the rest of the options at their highest setting / on. (inclugin HBAO etc.) Also, I'm running at 1920x1200 resolution.

Using those settings gets me anywhere from about 35-50 FPS in most places including zombie fights meaning the hammer swings feel responsive and reasonably fluid. I decided to Overclock my card to 925mhz GPU and 4400mhz Memory using the provided utility from Gigabyte which seems to net me an extra 4-5 FPS on average, enough to keep me above that 30 FPS mark 95% of the time, really there's only been a few cut scenes where I've seen it dipping below 30 FPS, even in zombie fights, I don't generally see it dipping into the 20s..

That being said, I'm not having any other problems and the game runs well in my opinion, just don't get to excited about running high res textures on older gear.
 
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