DX12 Multiadapter Features Any Input?

  • Thread starter Deleted member 214115
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Deleted member 214115

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A feature I am very curious about since I can enabled Intel's iGPU, or install the 680 that I have lying around. Anyone care to give any experience that you have had with this DX12 feature? My main concern is screen tearing. Edit: Forgot...what about legacy DX rendering? Such as a DX9 game with multi GPU rendering is a curiosity too. It seems that multi-rendering may only occur with DX12.
 
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Youre a little premature here. There are no DX12 games yet, and won't be for a long time (2016). And DX12 itself isn't even final yet.
 
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