DX10

Silvers24

Gawd
Joined
Oct 11, 2007
Messages
514
I know all the new gen cards use DX10.
But if say a game uses DX10, does that mean I can't play it since I have a card that uses ONLY DX9?
 
No. You can still play it using DX9. You'll be fine, you just won't have the visual enhancements offered by DX10.
 
Ya, if a game offers DX10, you won't be able to acctually play the game in DX10 mode unless you have Windows Vista and a DX10 card.

If you don't have vista and the right card then you will still be able to play the game in DX9 Mode.
 
Ah alright, thank you.
I do have Vista, but no DX10 cards.
But, guess it don't matter.
What are the improvements to DX10?
 
Ah alright, thank you.
I do have Vista, but no DX10 cards.
But, guess it don't matter.
What are the improvements to DX10?
It depends on the game. The short answer would be none.

...mainly because DX10 so far only slows down games and uses effects that are doable in DX9 or have been done in DX9 already in other games. (Bioshock water waves, for example...same crap as in Oblivion, but it's a "DX10-only" feature now apparently) You can also get higher resolution shadows and volumetric lighting for those god ray effects...which are also doable in DX9, as shown in Crysis and Halo 3.
 
What if you have Vista and DX10 card, can you still play in DX9? I'm asking because I might want a few more FPS rather then more eye candy.
 
Yep, you can still play on either DX10 or 9 with a DX10 card and Vista.

Unless your card doesn't support DX9. :eek:
 
Ahh alright, so DX10 thus far isn't nothing important.

To us right now we see very little from it, on the developer side it does get shit rolling alot faster. DX10 uses a different driver model that is supposed to give us better performance when in use, but it seems the extra dragtime from using Vista and the fact that DX10 is also rather new to developers we see more of a performance hit then if had left it off.

Also effects coded in DX10 are much easier to do then in DX9 so it should in theory get us great visualy apealing games quicker then before. So while offering nothing really new, it should make games a hell of alot easier to make in the long run hopefully getting us games quicker then before (ie less then a 4 year development time span) and possibly cheaper too.

As I said "hopefully" and "should" DX10 has yet to really prove itself to us, being so new I'm just hoping it doesn't turn out to be as washed up as SM3.0 which caused a big deal for support on internet forums (2.0b vs 3.0) and never really turned up.
 
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