maleficarus
Gawd
- Joined
- Nov 17, 2004
- Messages
- 744
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This really isn't a fair comparison, but whatever.
I think what he should of said was that this would show the potential benefits of going DX11. The truth is that if developers don't take full advantage of DX11 on games then having a DX11 card for the sole reason of DX11 is not a good idea.
If they'd done the benchmark "fairly" the only difference should have been in the fps - both would have had exactly the same amount of detail but the DX11 one would run faster because tessellation is more efficient. They haven't so while still a useful benchmark for tessellation, as a comparison it's completely useless.
If they'd done the benchmark "fairly" the only difference should have been in the fps - both would have had exactly the same amount of detail but the DX11 one would run faster because tessellation is more efficient. They haven't so while still a useful benchmark for tessellation, as a comparison it's completely useless.
the whole point of performance benchmarks is to go above and beyond.. to show everything that is possible while showing that the card can easily run it.. and quite frankly the 5k series can easily run the heaven benchmark which shows just how well it will perform in the gaming world.. if every benchmark played the "fairly" game then what's the point in even having performance benchmark programs? the heaven benchmark was created to show exactly what dx11 was capable of and it does that.. sure they over did it a little with the roads.. but if they had left it to look subtle.. how many people would of actually noticed it?
I never thought that tessellation would make a big difference like that. I hope that more games will use it soon but not exaggerated like in the video where the roads are too rough to ride on.
In the real world though developers aren't going to put that much geometric detail into a pavement or a roof, it's too much effort and is difficult to do LOD with etc, I think thats part of the point of tesselation is to relieve development work.
In that regard it's actually a fairly decent test.
just wait until DX12 and all the can you see the difference threads! it is going to be rediculous but "the difference" between DX11&DX12 will be much more than just tessalation
just wait until DX12 and all the can you see the difference threads! it is going to be rediculous but "the difference" between DX11&DX12 will be much more than just tessalation
Such as? There are no new features in DX11 compared to DX9.
I played Dirt 2 last night for the 1st time @ 5760x1080 with DX11 OMFG AMAZING
And yes there is a big difference between DX11 and 10