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dual vertical monitors.

Joined
Jul 7, 2008
Messages
18
I just upgraded from dual 19" 1280 x 1024 to dual 22" 1050 x 1680 (vertical). Before I turned them 90 degrees, everything ran very smoothly on my 8800gt. As soon as I put them in portrait mode, things didn't work out so well. When watching videos, there are obvious scan lines and when scrolling down web pages quickly, it can't load the information fast enough. My refresh rate is stuck at 60hz, though I am honestly not all that sure of if that would have any effect. It seems I might need a new video card, but was also thinking there might be a way to rotate the screen 90 degrees by some other means that the GPU might be able to handle better.
Since that is probably not an option, I was wondering what would be a good upgrade from an 8800GT that would definitely be able to hand my monitor set up.
SPECS:
Windows XP Pro
ASUS P5Q Pro
E8400 @3.6GHz
4GB DDR2800 RAM
8800GT

Thanks for any suggestions!
 
I don't think it's your 8800GT not being sufficient.

It sounds almost like a driver issue. The 185 vista drivers were just released. Try those and reapply the same settings. Also, try changing the vsync on/off.
 
I was wondering if that could be the problem. I will try updating drivers and see if that helps.

I toyed with vsync options. I tried it both on and off, but I was still having the same issue.
 
sounds like my 2400 pro issue. but, my second monitor on a 4870x2 is sideways as well and it works fine. eh :(
 
whats the native resolution on those 22's, you might want to try dropping back to their native resolution.
It does not take much extra effort for the graphics card to rotate the display, pixels are pixels no matter how it displays them.
You may also want to make sure any previous nvidia drivers are cleaned up before installing the most recent drivers.

For my work pc Im using 3x 19's at 1440x900 on a 7300se for 2 of them, and a PCI 6200 for the third one. I can rotate all 3 of them with no problems or negative effects at all.
 
I emailed nvidia and they had this to say:
When using NVIDIA Rotation twice the memory is used for the particular display mode so there will be performance loss especially for two displays. This is expected behavior. Higher end GPU with considerably more memory perform better. An alternative would be to use natively rotated portrait displays and do not use the NVIDIA Rotation function.

1680 x 1050 is the native resolution, but apparently rotating them uses much more memory than I would have guessed. Is an upgrade about all I have left for solutions?
 
I emailed nvidia and they had this to say:
When using NVIDIA Rotation twice the memory is used for the particular display mode so there will be performance loss especially for two displays. This is expected behavior. Higher end GPU with considerably more memory perform better. An alternative would be to use natively rotated portrait displays and do not use the NVIDIA Rotation function.

I don't code for GPU but that's a retarded way of doing it.
 
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