DOOM Eternal Confirms Nostalgic Feature

erek

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Excited for DOOM Eternal?

"While the previous game had plenty of demons to kill, id Software is promising that Eternal will double the number of demon types, including a mix between new creatures and some that appeared in earlier DOOM games. As players inflict damage on those demons, the creatures will reflect that in-game, with lost limbs, destroyed body parts and more. Regardless of whether players keep their weapon centered or not, there will be plenty of pain to inflict throughout the game's 18-22 hour campaign.

DOOM Eternal is scheduled to arrive March 20, 2020 on PlayStation 4, Xbox One and PC, with a Nintendo Switch version to follow. Do you plan on picking up the game? What do you think of the option to use centered weapons? Let us know in the comments or share your thoughts directly on Twitter at @Marcdachamp to talk all things gaming!"
 
Centered weapons are actually more realistic. When you're aiming at something, your head tilts down and your eyes are in position directly above the weapon, even though the weapon is notched in your right (or left) shoulder.
 
Don't know why this is news when the feature was in DOOM 2016.
 
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