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mastercheeze said:ok im feeling really dense....what does decompressing the pk4's do? does doom decompress these on the fly?
Jäger said:i thought the overall consensus was that this is completely useless to do. (ucompressing the pk4 files, that is)
m4rine said:just wondering, but how is everyone getting these time demo values, do you record a demo then timedemo it? Wouldn't this be different for everyone depending on where in the game level they are? is there a standard demo file that i should be using? Also why don't people use benchmark?
Neurotic-Turtle said:I've changed cachemegs from 20 to 256 but then when i play, my Doom3 crashes. I've tried changing it back to down to 128, 96 and back down to 20 but it still crashes. I've also tried re-installing the game a few times but it still crashes.
Anyone know what the problem is and how it can be fixed? I wanna be able to play D3 again
Another way is to decompress the PK4 files in 'base' directory using WinRAR, then remove the PK4 files. The PK4 files are highly compressed and slow the game down. Also upped me from 34fps to 42fps.misfitsfiend said:is there any way known yet to decrease the load times? it takes a good 20 seconds to load, or maybe i'm just impatient. also, how do i get it to show my fps?
There really should be a new thread with this info. I think I will post it.Neurotic-Turtle said:I've changed cachemegs from 20 to 256 but then when i play, my Doom3 crashes. I've tried changing it back to down to 128, 96 and back down to 20 but it still crashes. I've also tried re-installing the game a few times but it still crashes.
Anyone know what the problem is and how it can be fixed? I wanna be able to play D3 again
misfitsfiend said:i've heard that people that have set the pre_cache to 1, and that has caused alot of crashing. make sure this is set at 0. i'm running mine at 1, i think you have to edit the cache_mink or something like that to enable the pre_cache.
seta image_useCache "1"
seta image_cacheMegs "96"
seta image_cacheMinK "20480"
In a nutshell, this is what I've gleaned from 13 pages of that planetdoom thread. Some have upped the cache megs as high as 256.
The theory is that changing cachemegs alone won't do anything unless you turn usecache to 1, but you cant turn usecache to 1 unless you up the cachemink.
ehZn said:I haven't tried this combination. All I did was up the cachemegs to 256, and it runs fine. I think the issue may be with setting usecache to 1 while leaving the cachemink at its default value.
Can someone try this and verify that is won't crash with these settings?
cornelious0_0 said:Leaving cachemink at default and changing usecache to 1 crashes the game everytime, and i have yet to hear of even one person who found different.
I'm gonna try out that combination of cachemink and usecache because I didn't see THAT much of a gain with the cachemegs at 256.....a little, but not much. I'll let you all know how it goes in a sec.
ehZn said:I haven't tried this combination. All I did was up the cachemegs to 256, and it runs fine. I think the issue may be with setting usecache to 1 while leaving the cachemink at its default value.
Can someone try this and verify that is won't crash with these settings?
ehZn said:Well, I need all the performance I can get with my poor 5900xt
Although so far I'm happy with how the game looks at 1024x768 High settings, AA off, (AF on by default at high even with it turned off in driver?), running at 60 fps usually and dropping as low as 30 with intense lighted and moving scenes.
If this tweak could help me keep it higher than 40 I'll be satisfied, until I get my GT and run through it all over again
ehZn said:I keep AA off all the time because jagged lines don't bother me at all and I like the performance increase.
Are you running the same settings I am?
cornelious0_0 said:Honestly dude, a minimum of 30fps with your card isn't anything to worry about at all.....sure 40 would be nice, but don't get your hopes up.....this tweak is NOT going to gain you 10fps on your minimum, I'm sorry, it just ain't gonna happen, that's not even really what it's for. Seeing as the game isn't really fast paced (like Unreal2k4 for example) I'm PERFECTLY fine as long a my minimum is over 24fps.....lower then that and I DO notice it chugging, but a minimum of 30 is great for Doom. Obviously it'd be nice to have it at 40, but you have to look at this realistically, it IS a 5900XT.....I think you should be happy with the frame rates you're already getting. I haven't personally done testing to see if Nvidia's "AF override" in the drivers DO disable it on high detail, but there is a way to make sure.....You'll find the line: seta image_anisotropy just below the cachemegs line and if you're playing at High Detail it should be set to "8". I have tried this out and it DOES disable AF on high detail if you change this entry to "0" instead of "8".....however, the image quality takes such a nosedive that I can't even stand it. Disabling AF in the config file at High Detail earned me about 5fps onto every scene I tried out, but for me it just isnt worth it.....the game looks so much worse. Keep in mind that If you change the AF setting in the config file to "0" it will reset if you ever change the Detail level in game to Medium and back to High, as it's re-applying the setting and overriding your config setting.
If you really wanna see how bad the game looks after you disable AF, here are a couple comparison shots with the contrast cranked so you can really see what I'm talking about:
1024x768 High Detail /w 8xAF:
1024x768 High Detail without 8xAF:
Keep in mind that I'm running a 9800XT so someone else's card might gain more or less then 5fps by turning off AF.....but you decide if it's worth it, I sure don't think so.
cornelious0_0 said:That's what I was thinking too, that maybe he had enabled the usecache, which DOES cause the game to crash, no matter what. Maybe I'm wrong, but it's just the first thing that struck me.
StarWarsHater said:heh, my roommate had to format right after he got it installed. He had an endless reboot before the login screen. That and he was overheating CPU temp 65C idle! Cleaning it out yield a more comfortable 45C. Also he had like grape smelling dirt/dust (I kid u not) in his HSF. Truly, that was a true WTF moment in computing.
ehZn said:Well, I need all the performance I can get with my poor 5900xt
Although so far I'm happy with how the game looks at 1024x768 High settings, AA off, (AF on by default at high even with it turned off in driver?), running at 60 fps usually and dropping as low as 30 with intense lighted and moving scenes.
If this tweak could help me keep it higher than 40 I'll be satisfied, until I get my GT and run through it all over again
cornelious0_0 said:This is sort of "in response" to the post above about the timdemo.......
Has anyone with a 9800XT noticed anything odd when running timedemo demo1? When I run it it scores abnormally low for my setup, because sporatically throughout the run it will "get stuck" and have pauses, essentially bringing my minimum fps in the test to around 3. I'm gonna try it again withOUT the cachemegs changes to see if for some reason it had some effect on it, but right now I'm not sure what it could be.
caesardog said:Do me a favor please. Run timedemo demo1 (while at 1024 x 768), on both high and medium settings. Do it twice for each setting and report back with the 2nd result.
I'm curious, cause I also have a 5900XT.
Also, what are your computer specs -- I have a P 4 2.6 (1GB ram).
Dr. Who said:after decompressing all of the pak***.pk4 files and placing them in thier respective directories, i gained a total of 9.1fps in timedemo1, from 40.0 to 49.1. thats a fairly large increase, and in my opinion is worth the extra hard drive space it took up.
ehZn said:Specs are in the sig. I may have time to run a timedemo tonight but I doubt it...I don't hold much with benchmarking
Keep in mind both cpu and gpu are oc'ed. For comparison at medium settings, I got pretty much a steady 60 fps that almost never dropped, which is why I figured it could handle high.