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Originally posted by vbp6us
Hi,
Thanks guys! I have them motion blur and trials off.
thanks
Originally posted by nst6563
you will most likely not get the options you want with this new NFSU game. Just like support for force feedback steering wheels. EAGames made this game for the queer console junkies, and just did a quick port over to the PC arena to please us PC Gamers. -at least that's what it looks like since everything in the game is easier to navigate with either a gamepad or a keyboard and nothing else.
I personally love the gameplay...but it pisses me off that EA did this to the new NFSU when NFS HP2 was so kickass. You know they did a hackjob on a console port when my second machine (1.1Ghz P3 with a GF2 GTS) plays it at 1280x1024, high world detail, and most everything else low. That machine could run NFSHP2 at 1024x768 with ALL the options on low!
Originally posted by rlee
i was always puzzles by this cuz when i turn on AA/AF I don't see a difference. I tried turning light trail and motion blur OFF, but there still isnt any difference. I know how AA should look, plus I took 2 screen shots, 1 with no aa/af and 1 with 4x aa 2x af, the AA was definately not there, it's like the same exact picture. whats up with this, i want AA!! i was playing at 1280x1024 res, if that makes any diff with all details high and everything on except motion blur and light trails.
Originally posted by Brent
That is so not true, and AA and AF work GREAT for me, and I DO notice a difference, big time.
Originally posted by Jawadali
OT:
vbp6us, I sent you a PM, but I don't think you got it.
I just basically wanted to know how well that BFG 5900 is running. Better than the 9600XT?
Thanks.
Originally posted by LordBritish
There's also no damage modelling at all.
You can ram into a wall square on at speeds that would kill a driver and total your car. In NFSU, the car does not even have a scratch on it after such a collision.
In NFS Porche Unlimiied and previous releases, your car accumulated damage and it showed visually and it degraded performance.
NFSU looks cool, but is very shallow and aimed squarely at the console crowd.
Originally posted by Brent
cool beans, if you still don't think AA is working take some screenshots and post them here, I can zoom in on them and look to see if AA is doing anything in them
Originally posted by nst6563
Ok...so then explain to me why the hell EA decided NOT to include good support for Force feedback wheel systems (you know, the ones with the shifter AND pedal setup??) on a RACING GAME! Hmmm...let me think...because most consoles don't have that sort of equipment, and if you look at the marketing for this game, it is geared toward console junkies (no offense to any that are here though).
Originally posted by toastyghost
programming motion blur into a game is about the dumbest damn waste of time i've ever heard of.. anyone mind telling me what the point is? it is effectively taking time to code something that simulates an optical effect that the HUMAN EYE ITSELF DOES if it perceives an object moving fast enough. no i'm not going to show you the physics equations but yes i do know them or could look them up.
Originally posted by Andrew87
My steering wheel works great, full force feedback support, all buttons working including the directional pad, gear shifting paddals work etc; although I'm using a PS2 wheel on my pc.
I think it looks really cool in this game. Since your computer is not really travelling at 160mph, you wouldnt get the blur otherwise.Originally posted by toastyghost
too lazy to read entire thread. throwing in my $.02 anyway....
programming motion blur into a game is about the dumbest damn waste of time i've ever heard of.. anyone mind telling me what the point is? it is effectively taking time to code something that simulates an optical effect that the HUMAN EYE ITSELF DOES if it perceives an object moving fast enough. no i'm not going to show you the physics equations but yes i do know them or could look them up.
Originally posted by Glottis
I think it looks really cool in this game. Since your computer is not really travelling at 160mph, you wouldnt get the blur otherwise.
Originally posted by 101
I'm just waiting for some spoiled 18 yr old with uninvolved parents to wrap his scrotum around an overpass at 120 MPH and draw some ignorant lawsuit heat away from all the shooting games for a couple months.
On topic: The motion blur makes me want to puke and completely kills the framerate as it both forces vsynch and wastes frame buffer BW. Once you get it disabled you realize what a rehash of an over marketed console port really plays like on a PC. Hopefully we'll see a non console originated hot pursuit 3 in the next year or so.