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DLSS 5 - Generative AI

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It won't launch, but really, why would you want to? There are two situations for a game that uses something like this:
  1. What we are going to see for a long time, maybe forever, is an option that you can just turn off. You know, like the other DLSS features. So turn it off if it offends you. I mean there are people who refuse to use upscaling. They are silly people, but you can be silly if you like. Just turn it off.
  2. If it ever becomes required you wouldn't want it off because it would be an integral part of the art style choice and disabling it would mean the game would look wrong. It would be like removing the normal or specular textures in a game now: You COULD do it, but you wouldn't want to, it would look wrong.
Seriously with the amount of worked up people are getting over this. No, it isn't going to look its best when retroactively applied to a game that wasn't designed for it with no artist control. Yes, plenty of games are going to slap it on, turn it up to max and call it good, you can just not use it for them. I'm going to bet some games will make good use of it though.

Whatever, I'm sure people will cream, cry and whine when it comes out, find the examples of its worst issues while ignoring the things it does best, declare it crap, and refuse to use it. Just like upscaling. I'm also sure it will be useful, and for the people who aren't dogmatic about it, they'll find games that are uplifted by it and offer visuals that are just not possible with brute-force rendering.

35 FPS at 4K 👎

https://www.tomshardware.com/pc-com...est-drops-rtx-5070-ti-from-71-to-35-fps-at-4k
 
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