Directx10 for XP

New rules for DX10 on XP threads:

The OP must...
1. install it
2. install a DX10 game or demo
3. run the DX10 game or demo in DX10 mode
4. post pictures and make history <-- LOL

KTHX
A little off topic, but this thread is pretty meh anyways. You've got some pretty mad high O/Cs there with crappy ECS boards and a Dell..:D Congrats on that, it must have been difficult.

Oh and "feelings" > numbers.
I somehow feel my HD 2600PRO is faster than my 7800GTXs SLI'd.;)
 
I wish this would all end and companies would just switch to using opengl extensions. Nvidia and ATI both have extensions out that equal what DX10 does.
 
I wish this would all end and companies would just switch to using opengl extensions. Nvidia and ATI both have extensions out that equal what DX10 does.

You have the Xbox and PC with native DX support. That's a lot of machines and Microsoft is committed to DX for gaming. That kind of support just isn't there for opengl for gaming.
 
DX10 itself is much faster than DX9.

The problem with it running slower lies with developers, not the API. When they put DX9 habits to rest and fully make use of all new features, we will see performance gains.
 
Erm... that exe is a tojan installer.
Also, anyone who thinks DX10 is a 4.7 MB download needs to go back to school.
-Ash
 
One big reason developers at MS program and built the new API DX10 under vista so they call sell vista. If DX10 ran under xp, wow how many people will buy vista, I know is old. DX10 runs on vista period.
 
&#8734;Velocitymaster&#8734;;1032545778 said:
One big reason developers at MS program and built the new API DX10 under vista so they call sell vista. If DX10 ran under xp, wow how many people will buy vista, I know is old. DX10 runs on vista period.

It isn't *JUST* a marketing decision, it also has to do with the redesigned driver model which people always seem to conveniently ignore/overlook in these discussions...
 
amen to that, my bro whose doing programming in university said that all his professors would always say that its impossible to run dx10 on xp because of the code differences on each OS.

And i would say id believe that. But then again, it could be all done because of a marketing decision.
 
who cares get Vista. If youve got the horsepower to run DX10 games, then you have more than enough to run Vista, sick of these DX10 in XP threads.. sure it was interesting when Vista was buggy as shit.. but its not anymore.

how about we are happy with XP and see no reason to upgrade or pay 100$+ fpr vista.
 
how about we are happy with XP and see no reason to upgrade or pay 100$+ fpr vista.

Then be happy with DX9 too. Obviously you're not as happy as you think you are if you're itching to get DX10 on XP.

DX10 has hooks into the Vista driver framework that don't exist in XP. So in order get it to run on XP, there needs to either be some massive hacking of the XP kernel, and quite frankly I don't trust these fly-by-nights hacking around inside the kernel.

Another way to get DX10 on XP is to create a "wrapper" that intercepts the game's DX10 calls and parameters, and figure out which DX9 or OGL calls and parameters will best emulate the DX10 information it intercepted. Then it has to pass the new DX9 or OGL commands to the driver for rendering.

If you think DX10 on Vista is slow, you can probably bet it'd be even slower, and bug ridden, on XP.
 
Every few months, this horrible program gets a new thread where people who haven't read the previous thread discuss how cool it is that you now "have" DX10 in XP.

I'll save everyone the drama: no, it doesn't work; yes, it is bullshit.
 
Since we seem to have to squash these rumors every few weeks, im going to make this as simple as possible.

WILL NOT HAPPEN. WILL NOT WORK. EVER.
 
people that make these threads are die hard xp fans that bash the living hell out of vista

get over it, its still microsoft that has got your arse
 
Looks like BS to me, and honestly I think as many have said, Vista isn't nearly as buggy as it was.. I've used it and it was basically the same as XP, but prettier.
 
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