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Dell U2711 VS U2713HM?

Zef Pomp

[H]ard|Gawd
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Lets put price and power draw aside, which of these monitors is the best buy?

I will be web browsing, word processing, movies, TV, games

Or is there an even better monitor I should be looking at?
 
I used a U2711 next to the U2713 for a couple of hours once. The U2711's antiglare is atrocious, and I can't recommend it over the U2713 ever.
 
So the antiglare throws the U2711 out the window?

1140p korean monitor sounds nice, but I dont like the idea of something going wrong then wtf do I do..
 
The U2711's AG is terrible and you don't need a wide gamut display. The U2713hm has better colours for your uses, better black levels and less ghosting+input lag.
 
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I just bought the u2713hm and it will be here Friday. I wanted a 27" monitor and didn't think the Korean models had the same quality and I got a good deal.

It is $650 at Costco includes shipping.

I wanted a good out of box color and the U2713HM normally is under a dE of 3.5 in sRGB, uses standard 8-bit , supposed to be much improved AG semi-gloss coating and a good warranty.

the u2711 is well know for heavy AG coating and a mediocre sRGB emulation mode so since I wasn't editing RAW images from a DSLR in a workflow with a wide gamut printer it didn't make sense to mess with it. Too much of the content I work with and view is sRGB or video stuff which is REC. 709 and uses the same color points as sRGB.

Also I hear the input lag in the u2711 is kinda high. So considering all those points I like the u2713HM better.
 
Hi

Sorry to bump this thread but which monitor is better for photography and reading code/text?
 
If you'll be doing photography work, from everything I've read, the U2711 is the one to go for.
 
Sorry to bump this thread but which monitor is better for photography and reading code/text?

The U2711 is one of the worst 2560x1440 monitors, especially for reading code/text since it uses a very grainy matte coating. The U2713HM is way better for your needs unless you need a wide gamut display, if you do you should spend more on an NEC or preferably an Eizo with proper hardware calibration capabilities.
 
The U2711 is one of the worst 2560x1440 monitors, especially for reading code/text since it uses a very grainy matte coating. The U2713HM is way better for your needs unless you need a wide gamut display, if you do you should spend more on an NEC or preferably an Eizo with proper hardware calibration capabilities.

I thought Wide gamut is the way to go as teh viewing angles are perfect?

i also dont liek glossy mirror displays :(

i have a u2410 and that monitor is superb! just looking at a 24inch version of that monitor really
 
but which monitor is better for photography...
See the post right above yours... Do you own a high quality printer with a need to produce archival prints? Or do you have a working relationship with a print house that can properly interpret and output your tagged aRGB images? If not, then working on a good sRGB display like the U2713HM (or any of the cheaper Korean panels for that matter) will likely give you better results than you would get out of a wide gamut display like the U2711.
 
See the post right above yours... Do you own a high quality printer with a need to produce archival prints? Or do you have a working relationship with a print house that can properly interpret and output your tagged aRGB images? If not, then working on a good sRGB display like the U2713HM (or any of the cheaper Korean panels for that matter) will likely give you better results than you would get out of a wide gamut display like the U2711.

i will be using a print house to do my printing with the occasion of printing my own stuff off my printer which is a Canon MG6150.

I shoot raw and edit in raw and use a canon 5d3 DSLR

Wide gamut has nothing to do with that - it is the IPS screen that gives you the wide viewing angles. You can get IPS in wide or standard gamut.

So what does Wide gamut do for a monitor then?

edit: seems wide gamut has more colour space. how is that a bad thing especially for photographers? http://en.wikipedia.org/wiki/Wide-gamut_RGB_color_space
 
As mentioned, wide gamut implies 10 bit per channel color via Adobe RGB. All IPS panels have excellent viewing angles whether they're wide gamut or not. With respect to wide gamut, there are some considerations to this - this isn't something most users should be concerned with. Wide gamut 10 bit color is only usable if you:

1) Have a ton of money
2) Know how to manipulate Adobe RGB, which is very difficult
2a) If you don't know how to manipulate Adobe RGB, it will be more dull than sRGB
3) Have a Quadro or Firepro card
4) Use professional applications which are relevant to 10 bit color (eg photoshop, etc)

Simply put, wide gamut is irrelevant to 99% of users. Consumer video cards such as Geforce and Radeon cannot even output 10 bit color except in D3D (which is worthless, no D3D games use 10 bit or 8 bit color). Adobe suite requires specific software to enable 10 bit output through openGL, which requires a workstation video card.

I'm not sure if this is applicable to you or not. 10 bit color is only relevant to those with a lot of money and take video/photo editing seriously for their profession. For normal home users, it's a non issue.
 
...how is that a bad thing especially for photographers?
Pretty much every piece of software (other than Photoshop) doesn't deal with wide gamut color. Games, your OS, your web browser (except Firefox if you set it right) are designed for sRGB. In practical terms, unless your software and/or video card is set up for it, primary colors are going to be extremely over-saturated, skin tones will be overly warm/pink, etc. Going the other way, if you edit on wide gamut, then share it with anyone else, or post it online, without converting to sRGB, or hand it off to print and they don't maintain the aRGB color, then your images/prints are going to look lifeless and de-saturated.

If you have a U2410 now, then you already have a wide gamut panel. This gballard.net page is kind of a mess, but it demonstrates what you are likely seeing vs what you should be seeing.

With so many wide gamut panels out there, I suspect some people assume that the neon colors just go along with IPS and are part of what they've been missing, others choose to live with it, some don't notice or care. 1.07 billion colors (10bit) is way more than 16.7 million (8bit) so it must be better. But it doesn't mean its correct.

If you are shooting RAW and really think you want to get into aRGB, go for it. Just do plenty of research and realize it quite possibly will lead to more headaches than it is worth.
 
With so many wide gamut panels out there, I suspect some people assume that the neon colors just go along with IPS and are part of what they've been missing, others choose to live with it, some don't notice or care. 1.07 billion colors (10bit) is way more than 16.7 million (8bit) so it must be better. But it doesn't mean its correct.

Yep, this pretty much sums it up. There's a common misconception that 10 bit wide gamut is always better than 8 bits per channel color, which is simply not the case. There are some professionals that benefit from aRGB but typical users don't need it.
 
Lightroom is color space aware so yes, it can benefit. The other requirements still apply: you also need a workstation quadro or firepro GL card or it will only be using 8 bit color. Consumer radeon and geforce only support 10 bit color in Direct3D, and there are no direct 3D programs that use wide gamut. So they're worthless for wide gamut.
 
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