Issue:
When images scroll across the physical screen, they appear blurry. If images keep relative position, they are crisp.
Examples: Playing WoW. Everything is crisp while standing still. My character always appears crisp because he's always in the middle of the screen. If I run alongside someone in the same direction we both look crisp. If, however, I strafe so that other characters/images/tables/etc move across the screen from left to right, all of those characters become blurry until such motion stops. Then they become crisp again. While all those characters are blurry, my character remains crisp, as does my UI.
Similarly, while Playing Age of Mythology: Titans, if I scroll across the map, everything blurs until I stop scrolling. However, if I click on the mini-map to change locations, everything just jumps to the new position and is crisp. I tested other games and found similar issues.
In comparison to my 19" flat-panel crt, the crt would more be more jagged and less fluid while I strafe, but names/images would not be so out of focus.
I was on the phone with Dell for a couple hours trouble-shooting after I myself had already gone through many motions. Latest gpu drivers, revert to original gpu drivers, pre-release detonator drivers, etc. About the only two things I didn't do there was reinstall my game and reinstall my OS. I updated my mobo firmware/drivers not long ago. Vsync is on(although I think I have to look for and maybe try out "wait for vsync" from some reading I did).
My specs:
Asus A7N8X Dlx NForce2
2500+ Barton AMD XP
Windows XP
BFG NVIDIA 6800GT OC
1 gig ram(dual-channel- both cpu and ram are 333 Mhz)
Display is Rev A01, May(05), Mexico- running in optimal res(1680X1050 or whatever) and 60Hz refresh.
1. Why could it be me? I'm not used to playing on an LCD. I've used the same monitor for gaming for the past 4ish years. I'm worried about change/buyer's remorse. But hopefully it is really that there is some setting hiding somewhere that I have to trip to make everything okay.
2. Why could it be the driver? Because maybe there is a setting I haven't set properly. Or NVIDIA hasn't put out an update that fixes this issue?
3. Why could it be the display? Maybe it's from a bad batch? The issues seems to indicate a level of blurry when pixels have to flush across the screen as opposed to just changing state. This can also be referred to as ghosting, but I've been under the impression from several friends and reviews that the 2005FPW has very little of that(if any).
Now the kicker: I bought two of these displays(same day) and they both exhibit the same quality. The other machine also uses an NForce2 board(non-deluxe), but has a 4400Ti card, a weaker processor, etc. This fact makes me consider hard that 1 or 3 is more likely. That or Nvidia has a serious driver issue with regards to this.
Any help or feedback would be greatly appreciated.
Thanks!
D
When images scroll across the physical screen, they appear blurry. If images keep relative position, they are crisp.
Examples: Playing WoW. Everything is crisp while standing still. My character always appears crisp because he's always in the middle of the screen. If I run alongside someone in the same direction we both look crisp. If, however, I strafe so that other characters/images/tables/etc move across the screen from left to right, all of those characters become blurry until such motion stops. Then they become crisp again. While all those characters are blurry, my character remains crisp, as does my UI.
Similarly, while Playing Age of Mythology: Titans, if I scroll across the map, everything blurs until I stop scrolling. However, if I click on the mini-map to change locations, everything just jumps to the new position and is crisp. I tested other games and found similar issues.
In comparison to my 19" flat-panel crt, the crt would more be more jagged and less fluid while I strafe, but names/images would not be so out of focus.
I was on the phone with Dell for a couple hours trouble-shooting after I myself had already gone through many motions. Latest gpu drivers, revert to original gpu drivers, pre-release detonator drivers, etc. About the only two things I didn't do there was reinstall my game and reinstall my OS. I updated my mobo firmware/drivers not long ago. Vsync is on(although I think I have to look for and maybe try out "wait for vsync" from some reading I did).
My specs:
Asus A7N8X Dlx NForce2
2500+ Barton AMD XP
Windows XP
BFG NVIDIA 6800GT OC
1 gig ram(dual-channel- both cpu and ram are 333 Mhz)
Display is Rev A01, May(05), Mexico- running in optimal res(1680X1050 or whatever) and 60Hz refresh.
1. Why could it be me? I'm not used to playing on an LCD. I've used the same monitor for gaming for the past 4ish years. I'm worried about change/buyer's remorse. But hopefully it is really that there is some setting hiding somewhere that I have to trip to make everything okay.
2. Why could it be the driver? Because maybe there is a setting I haven't set properly. Or NVIDIA hasn't put out an update that fixes this issue?
3. Why could it be the display? Maybe it's from a bad batch? The issues seems to indicate a level of blurry when pixels have to flush across the screen as opposed to just changing state. This can also be referred to as ghosting, but I've been under the impression from several friends and reviews that the 2005FPW has very little of that(if any).
Now the kicker: I bought two of these displays(same day) and they both exhibit the same quality. The other machine also uses an NForce2 board(non-deluxe), but has a 4400Ti card, a weaker processor, etc. This fact makes me consider hard that 1 or 3 is more likely. That or Nvidia has a serious driver issue with regards to this.
Any help or feedback would be greatly appreciated.
Thanks!
D