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I would expect that benchmarks are generally done in Windows because most people use Windows, especially because it's pretty much the only option for most games. I would be surprised if relative performance qualitatively changed in Linux, especially for something like a SuperPi benchmark which is just doing a mathematical calculation in the CPU, but it is entirely possible that the way an OS does things could work slightly better with one CPU architecture or the other. It's just unlikely that it would ever be as clear-cut as "AMD is clock-for-clock better for Linux, Intel for Windows" or such - the differences are probably small, and an advantage in one area may be met with a disadvantage in another.

But ultimately I suspect that it's just that most people are using Windows, so that's what reviewers cater to.
 
[H]exx;1032185977 said:
Anyway...I most likely know the answer but why are all benchmarks done in Windows?
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However, what about the Linux guys?
Because there's a gigantic difference in usage: 95% vs 0.75% in desktop installed base for Windows and Linux, respectively. Plus most common software does not run on Linux, although some might work in Wine (though possibly not without glitches), and some common Linux applications don't have Windows ports. What exactly are you hoping to see in the benchmarks anyways? How poor GCC performance levels out the CPU disparities (go underdog!) seen in Windows? :p

I know Linux partisans don't like to hear it, but Linux on the desktop has an insignifcantly small market share. That doesn't make it much less usuable if you like/prefer Linux, but it's just never going to attract official hardware support and commercial applications (which Linux users don't buy anyways) the way even OS X has.
 
lets run em in dos. Lot less processes, bound to up my score a couple thou. :p
 
Also, how many linux apps have you seen that support sse4, or even sse3 for that matter. Not to mention that there is no native support for directx at all. So you could bench opengl apps, and some transcoding apps. Phornix (sp?) does all this already.
 
Windows vs. Linux environment doesn't favor one architecture over another. The whole point of a good benchmark is to bypass enhancements and get a true picture of the performance of the hardware. Benchmarks jump through hoops to make sure there aren't optimizations being made that are hardware specific. If you want to run some Linux benchmarks have a look at LMBench.
 
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