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Current consensus on Crossfire?

  • Thread starter Deleted member 72990
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Deleted member 72990

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I currently have the setup in my signature and have no problems maxing out current games, but I have the upgrade itch and was considering getting a second 290x in Crossfire. I had tried crossfire twice before on older cards and there were always driver and compatibility problems that made it not really function as I had hoped, such as microstuttering and just general lack of support for the feature with my favorite games. But that was a few years ago.

Is there any benefit these days to having crossfire? Does it work better than before?
 
There is still the lack of support issue (on the game's side) for the most part, I tried it last on Witcher 3, primarily, and the results were far from optimal - with 2 cards I did not see much of an improvement and I had to contend with visual glitches.

But it is possible that your favorite game may support CFX well and you may get the most out of it, but by and large CFX support is mostly a variable.
 
In running my CF setup for many years now what I've seen is most games that support CF work very well. Forcing AFR with Frame Pacing on games which do not natively support CF mostly also work well. Games associated with gameworks usually run like garbage in CF with obviously no, or non-functional, patches for them.
 
Been using a 295x2 lately, have been running sli for the last few years. Without a doubt when it works it's better than sli. Way smoother, the XDMA they use makes a difference
 
Are you seriously basing your entire opinion on Crossfire off of one game (a shitty game at that, with a horribly dialogue-driven story and lackluster main character)?

Moreover, Witcher 3 is notorious for having updates that break both SLI and Crossfire constantly, even when they were working in the update prior. This has nothing to do with drivers but to do with lazy developers, and is a problem on both Red and Green teams' hardware. The same can be said for other games which employ the same methodology: release shit half-baked, then rely on idiots to lap it up like dogs because they blindly preordered as usual...

Running Quadfire 295X2 here. The only game I have issues with is Metal Gear Rising: Revengeance, and that's because 1) it has no CF support, and 2) the game's broken and doesn't support fullscreen 4K properly, even if running at internal 1080p. Have to run windowed for proper framerate, even if both are supposed to be 1080p internally. Before I upgraded monitors, it ran fine at fullscreen 3440x1440, so I'm chalking it up to broken code that'll never be patched. Haven't tried Windows 10 to see if that changes anything, and maybe I'll have more luck when upgrading to Fury X2 Quadfire soon (at least each GPU will be a little bit faster).
 
Of all the games I play, just Witcher 3 and the hangar module of Star Citizen (still in alpha) needed the extra horsepower and CF was underwhelming in both. I do not know of SLI performance since I've only owned AMD cards.

Moreover, as new games are released they may or may not have CF(or SLI) support at launch and even when they support it, the performance bump may not be worth it - sure there are many games that support CF/SLI but if the game I want to play the most, does not support the technology it does not mean much to me.

My philosophy is to always get the best single card solution - just my personal opinion.
 
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