Crytek: Piracy Ratio Is About 20:1

Actually I can totally agree with Crytek.....I went to a LAN right after the release of Crysis. I had purchased a copy prior to arriving to the LAN and arrived only to see people hopping around from table to table helping other people install the crack for the game.

There was easily 30 people out of 40 there that pirated the game right in front of me.
SO that's a 1:4 ratio in a very extreme condition. Nowhere near the 1:20 ratio being tossed arounf.

I totally believe him. Just look at how fiercely posters on boards like these protest every integrated measure developers take to curb piracy.
Pigpen, Just look at how pathetic the implementations of said measures developers took to curb piracy.

he is probably right....

piracy really is a huge problem on the PC platform, no matter how much you guys try to justify it...

i'm surprised that they are even going ahead with warhead.... most reasonable people have cut and run from the PC exclusivity already (barring Blizzard and Valve... they are a special case)

The only reason they are going ahead with Warhead(IMHO) is that it's still a bloated sack of code and therefore is nowhere near ready to go the console route. Believe me, after their recent comments, they would drop the PC as soon as humanly possible.

My bullshit meter is off the charts with that one. A naming convention is the problem? How about shitty coding or some idiot's idea to produce a game that many gamers couldn't run at native res at the time?

Even worse, on one hand he's bitching about how 95% of all PC gamers are a bunch of pirates, but then goes on to say how we should all buy Warhead because it's fixed/improved. Screw him and his company. I hope his out-the-ass numbers increase for Warhead.
Exactly, I almost feel the same way. I used to respect Crytek a whole lot until they released Crysis and disappointed me.


I don't justify piracy, but I also think the shape of the industry doesn't leave us many choices. If I buy a car and don't like it, I have the right to return it (albeit with a penalty). I have a 30 day trial to evaluate my new cell phone. I even have the right to send food back to the kitchen in a restaurant. But if I buy a music CD (or game) that I feel wasted my time, I'm stuck eating the cost. As a result, I'm reluctant to buy anything the day it comes out. I usually end up downloading games and music, listen/play it, then decide how much I'd be willing to pay. I felt Portal was worth every penny, so I had no problems paying full price. Crysis wasn't my cup of tea, so I just deleted my copy and never played it again. Music is usually in the middle- I love Dream Theater, but can't justify their $40 special releases; I bought their last few CDs on sale for around $10 a pop after they'd been on shelves six months or more. I believe artists and developers should be paid for the products I enjoy, but not for the crap that people are just stuck with.
That is a point many people fail at realizing when they form their "anti-piracy" retorts. Many other industries have adopted a try before you buy(demo) program with their products. The problem is that its IP and not a traditional object(paper, car, house).

Wow, bunch of whiney, knee jerk, sensationalist pirates around here...talk about nerd rage.

If you RFTA he never says Crysis is being pirated 20:1, he says the industry as a whole is being pirated 20:1. Which is true. He also also never claimed that Crysis should have sold 20 millions copies. However with games like COD4, and HL2 selling 10+million copies, it wouldn't have been unreasonable for Crysis to sell 2 or 3 million which is exactly what he says.



Seriously, some you need to learn reading comprehension and stop extrapolating what you want to hear.

except hl2 and cod4 didn't suck balls.
I was gonna respond to bonsai, but you beat me to the punch. Thanks. =)

Another weak argument is the, "I'm too poor to afford video games." Lack of money doesn't cause thievery. You have no evidence to support this. Forget about street crime, if you can afford a 1000$ PC you can afford a 40$ video game. Period.

Crytek made a poignant effort to defend the PC games industry and now people shit all over them. Reading through some of these posts I almost wish PC gaming would die so I wouldn't have to read such immature drivel. This drivel is the most likely reason they are not going to patch Crysis, because you would still shit on crytek even if they mailed each one of you a classy hooker.

That said, I would really like to see evidence of the 20:1 ratio. I would guess it would be high but not quite that high.

Hedron, where your "im too poor" argument fails is that if you can afford a $1000 PC you CANNOT assume they can afford the $40 game. You can at best assume one of two things. That $1000 they spent was all they had, or the more money a person might drop on a purchase the less he has left to purchase other stuff. The other thing is that yes, he would have $40 if you spent $1000 on the PC. You CANNOT however assume one over the other unless you know the person.

What effort did Crytek make? The effort they showed in releasing patches for the game? The effort they put into making the game playable at the quality the developer intended? The effort they put into promised SLI/CF support? The effort they put into the gameplay after the island portion? The effort they put into accusing their potential customers as pirates. Cmon man, take a trip into reality...
 
I don't get to warm and fuzzy over that to much. I still think the main reason that was done, equals generated intrest in future titles / Diablo 3.

Seriously. Compare this to, say, Blizzard, who are still coming out with patches for Diablo II. (In fact, their 1.12a patch last week removes the need to have the CD in the drive to play. Not a big deal for such an old game, but a nice tip o' the hat, nonetheless.)
 
What effort did Crytek make? The effort they showed in releasing patches for the game? The effort they put into making the game playable at the quality the developer intended? The effort they put into promised SLI/CF support? The effort they put into the gameplay after the island portion? The effort they put into accusing their potential customers as pirates. Cmon man, take a trip into reality...

Well said.
 
What effort did Crytek make? The effort they showed in releasing patches for the game? The effort they put into making the game playable at the quality the developer intended? The effort they put into promised SLI/CF support? The effort they put into the gameplay after the island portion? The effort they put into accusing their potential customers as pirates. Cmon man, take a trip into reality...


Well, they said the game should fine on medium and it does but I'm sure you don't care and you want very high settings. Despite them saying over and over again this is scalable 5 years from now. 5....YEARS. we aren't even in the first year.

Can't speak on SLI/CF since I don't have it so I don't know the issues. wont speak on it.

The game is intended to be a trilogy. And they simply stated many people pirated the game. I mean...OK they are pirates. They aren't potential customers. They are playing the game for free.
 
Ya know, having bought Crysis, I wish I'd have pirated it instead. I beat the game twice, still had a hard time running on the Q6600/8gb/8800GTX especially on the last level, had crappy multiplayer (no improvement from FarCry), and then dropped support.

While I'm certainly not for piracy, they're not really earning my desire to go out and buy Warhead either.

Demos, good demos, released at least 2 weeks before the game would cut piracy.

As the people behind Sins of a Solar Empire said though, if you make a game worth buying, people will buy it. Making expensive tech demos, that are difficult for even top-end computers to run, is going to lead to piracy.
 
Well, they said the game should fine on medium and it does but I'm sure you don't care and you want very high settings

maybe at 800X600, or 20 FPS.

Who the hell thinks 20 frames per second is acceptable for a first person shooter?
 
I think 20 million is pretty exagerated. I'm not a mathemagician, however lets just assume that most pirates come from America. Lets assume that there are 400 million people in the United States. If that were the case then every 20th person would have played Crysis. If we assume now that the world has 4 billion people, then every 200th person played Crysis. I sincerely doubt either of those numbers. I work in a fairly small department at my work. Roughly 50 people, I am the only one who knew of Crysis. In my department there are maybe four "gamers". I'd say Crysis sold right where it should.
 
maybe at 800X600, or 20 FPS.

Who the hell thinks 20 frames per second is acceptable for a first person shooter?

Default setting i'm sure for most of us is 1024x768 (game settings not your monitors) which most likely is what your computer recommends for it too. But no one here likes recommended settings right?

Just saying.
 
I don't know if his charge is true or not, but it seems rather high with respect to Crysis.

Crysis had extremely high h/w requirements. So I think that most who wanted the game that had the H/W to play it would fork out the 40 or 50 bucks.

But as a whole, I'm not so sure if the d/l numbers are necessarily meaningful. If over all sales are dropping precipitously, while high end GPU sales are rising (or even maintaining parity), then it's a problem.

But one thing that can happen is that people may d/l a game and never play it. I think I downloaded WIC 2 or 3 times and never played it....I eventually bought it and I still haven't played it. At my last job, the company had a game club, where dues paid for games, and you could take a game out for a week or 2 (longer if nobody else was on the waiting list). I tried many games, but rarely played them beyond a few days.....and he tended to copy them all.

This doesn't mean it's not a problem, because even if only one of the 15 or 20 like the game and play it, that's one player that's a lost sale.

New games require expensive hardware, so unless all the stolen games are Dear Hunter and Wheel of Fortune, those d/l have the money to buy the games.

With that said, I think Crytek's decision not to continue fixing Crysis is a bad move. It will only make those who steal software feel justified, while making those who bought the software feel duped.

Some cliches are true: 2 wrongs don't make a[it?] right.
 
Default setting i'm sure for most of us is 1024x768 (game settings not your monitors) which most likely is what your computer recommends for it too. But no one here likes recommended settings right?

Just saying.

I tried recommended settings (in my case was 1680X1050), and I got mid teens for avg FPS. I went down to a lower resolution (1024 X 768) with no aa no af, and the best I could get AVG of 20fps. I sold the game soon after.

Anyways...1024 X 768? WTF? Y2K called and wants it typical resolution back. Crysis is a POS. Im glad some people like it, but many people think its a POS. Dont blame pirates, blame the fact that people with good hardware can only get it run on such a low resolution that you defeat the purpose of having a beautiful engine. OH LOOK ITS SO PRETTY..at terrible resolutions and FPS.

Bioshock looks great, Mass Effect looks great, COD4 looks great, HL2 looks great...and can actually be played on decent hardware with decent FPS and resolutions.

Crysis is a slideshow demonstration. Them blaming pirates for lack of sales is the epitome of the modern western psyche, why blame yourself for your bad situation when blaming others makes you feel better?
 
yeah but COD4 was good, when a game doesn't suck they don't complain about piracy

IW did bring up piracy actually. They said about 70 percent of the hits their authentication server receives is from pirated copies. It was on one of the developer's blog. I think the headline was "and they wonder why no one makes PC games anymore".
 
Hahaha as if renaming the detail levels would stop people from crying like little babies when they can't run it at whatever the maximum level happens to be called. They could name it "This detail level is much too high for any PC in existence, don't even bother trying. No, really." and people would still be claiming "poor coding".
 
COD4 was pirated big time as well and it was brought up. Just because you don't hear about it, doesn't mean it didn't happen.

http://www.bit-tech.net/news/2008/01/17/call_of_duty_4_piracy_is_rampant/1

i read that. I know they complain, and i understand it. But I still stand by the fact that there are way more, and far more damning factors to the poor sales of crysis than piracy. CoD4 is doing well even WITH piracy.

The way the crysis thing comes off is trying to hide mediocrity behind an outside factor such as piracy.
 
Hahaha as if renaming the detail levels would stop people from crying like little babies when they can't run it at whatever the maximum level happens to be called. They could name it "This detail level is much too high for any PC in existence, don't even bother trying. No, really." and people would still be claiming "poor coding".

If medium settings @ 1024 X 768 is "maximum" level you can STFU
 
If medium settings @ 1024 X 768 is "maximum" level you can STFU

medium settings at @1024x768 is still better looking than any game out there I'd say.

btw
http://www.tomshardware.com/reviews/cpu-gpu-upgrade,1928-8.html

They have always stated that medium pretty much meant "High" by todays standards. No one ever remembers or wants to remember that. They have always stated (and we're pc gamers so we should know better!) that the game can be played on systems that are...3 years older? and 5 years ahead. Too many pc gamers are expecting full everything. When they were showcasing the game, they were at 1024x768.

What's your system settings btw? Mine (sig) said 1024x768. Do I push it? Yes but when it dips I know I'm asking more of the game.
 
ack. Sorry didn't see your sig when I was post. Really so your game testing suggested 1680X1050? I find that a little hard to believe.
 
Well, they said the game should fine on medium and it does but I'm sure you don't care and you want very high settings. Despite them saying over and over again this is scalable 5 years from now. 5....YEARS. we aren't even in the first year.

Can't speak on SLI/CF since I don't have it so I don't know the issues. wont speak on it.

The game is intended to be a trilogy. And they simply stated many people pirated the game. I mean...OK they are pirates. They aren't potential customers. They are playing the game for free.

Maybe the "game should fine" on medium but it doesn't. No developer can predict HW for 5 years.. I'm sorry but that statement is asinine. They have enough trouble predicting HW through the dev cycle let alone 5 years beyond.



A Triple A title should not look like a blocky bland mess at lower settings or resolutions, we've been accepting it though and look where it's gotten us.

FYI a pirate is not a gamer, a pirate wears an eyepatch and has no depth perception. A gamer supports his community by puchasing worthwhile titles and railing against shoddy ones.
 
ack. Sorry didn't see your sig when I was post. Really so your game testing suggested 1680X1050? I find that a little hard to believe.

Yes, I like to post lies on the intarwebs so I can win e-arguments.
 
Maybe the "game should fine" on medium but it doesn't. No developer can predict HW for 5 years.. I'm sorry but that statement is asinine. They have enough trouble predicting HW through the dev cycle let alone 5 years beyond.



A Triple A title should not look like a blocky bland mess at lower settings or resolutions, we've been accepting it though and look where it's gotten us.

FYI a pirate is not a gamer, a pirate wears an eyepatch and has no depth perception. A gamer supports his community by puchasing worthwhile titles and railing against shoddy ones.

Then pc gamers would complain the game is being dumbed down graphically jsut so everyone can play. In reality, they should have never had those game settings available. It would have been a lot better for them. No one complaining about the Witcher getting graphical updates a year later.
 
Then pc gamers would complain the game is being dumbed down graphically jsut so everyone can play. In reality, they should have never had those game settings available. It would have been a lot better for them. No one complaining about the Witcher getting graphical updates a year later.

Witcher looks good on decent hardware with decent resolutions and FPS.
See the difference?

Dumbed down, LOL thats funny.
 
Witcher looks good on decent hardware with decent resolutions and FPS.
See the difference?

Dumbed down, LOL thats funny.

Witcher looks horrible. Ok well not horrible but it's not cutting edge. An xbox (the original) could run it. The engine is ancient. It's a fun game but it doesn't look good. That's a joke *waving hand at you with ever sentence a la Witcher discussion* ;) But your proving a point for me here. You were fine with the Witcher's graphics. Crysis went well above and beyond what anything the Witcher can do graphically but showed you NOW that one day you will be gaming like this.
 
Cevat (and others) should quit whining (and making ridiculous statements) and focus on making games. Optimized programming and better game design would have helped Crysis. Gamers wanted a demanding game that would tax their high-end video cards, a game with headroom that would even benefit from the next generation or two of graphics hardware. The problem with Crysis is that gamers got the low framerates, but weren't sufficiently impressed with the graphics to feel satisfied with the lower settings. It wasn't "This looks cool now - I can't wait to see it on my next card". It was "I bought two $400 video cards for this game and I get this?". Changing the names of the in-game configurations is not the answer. Maybe "Ultra High" refers to Cevat during interviews.

I definitely agree. Oblivion is a great example of a game that did it right. When it came out, it was GORGEOUS, but you could still run it at high settngs and getting very playable framerates (30-40 FPS) on the highest-end cards of the day (x1900/x1950 XTX), and it did still have room to grow (it took until the 8800 GTX to be able to really enable EVERYTHING on the highest and get ~50-60 FPS). Crysis was what Oblivion had been like had they released it as is back when x850s were top of the line. It was either stupid marketing or stupid developing, maybe a little of both. All I know, is that when I drop ~$2000 on a PC, I expect it to play recent games decently. Crysis barely started. Enough said.
 
Witcher looks horrible. Ok well not horrible but it's not cutting edge. An xbox (the original) could run it. The engine is ancient. It's a fun game but it doesn't look good. That's a joke *waving hand at you with ever sentence a la Witcher discussion* ;) But your proving a point for me here. You were fine with the Witcher's graphics. Crysis went well above and beyond what anything the Witcher can do graphically but showed you NOW that one day you will be gaming like this.

Who cares how good it looks if its unplayable? Who cares how good it looks if you have to lower the rez SO low its looks WORSE than a "regular game"? And why the hell would anyone want to buy a slideshow game to see how something might look in the future? Jesus your arguments are inane. Give me a game that looks normal but is playable over some shiny POS thats not playable for 5 years.
 
Who cares how good it looks if its unplayable? Who cares how good it looks if you have to lower the rez SO low its looks WORSE than a "regular game"? And why the hell would anyone want to buy a slideshow game to see how something might look in the future? Jesus your arguments are inane. Give me a game that looks normal but is playable over some shiny POS thats not playable for 5 years.


Why don't you play the game on low settings then!? You don't care about Witcher's graphics (and old engine), but Crysis you're holding to a higher standard?! I'm playing the game at 1280x1024 with most settings on medium, some high. What can I say, It's not a slide show and it's gorgeous.
 
(I wish there was an edit button)

I also know that I would probably have better frame rates if every setting was on medium. It would play even better if was at low! But as a pc gamer i know IT'S SCALABLE. That's why we game on a PC! Because our old systems can play new games and our new systems make old games look better! That's what PC gaming was all about! When did we lose focus on this?!
 
I just want to bump your post because obviously people aren't paying attention to it.

Whatever justification you may have, lost sales this that, other companies pulled it off, pirates won't buy it anyway, it's all excuses. That's still a bunch of people who are playing the game without having paid for it.

I'm not going to be a hypocrite here, there are occasions when I've pirated a bunch (unemployed, living outside the US) but I'm not going to make excuses to justify why ripping off a game is right. It isn't. Period.

First off, I don't have Crysis, Pirated or otherwise! I do buy PC games, and I also know plenty of other people who DO pirate as many PC games as they can. I don't let them install, and / or copy, games I've bought. But the fact is that most of them can't afford games, or a decent computer to play them on. So regardless of whether they "pirate" games, or not, they probably couldn't run Crysis at all. And I don't know any of them who plays Crysis, though that doesn't mean they've never downloaded a copy.

Titan Quest was a game they could run. And I knew a bunch of them that did pirate that and played it. But guess what? The cracked version that they had actually ran better than my "legally purchased" copy, because they had disabled the SecureROM protections. I could hardly play that game because it crashed so often. And eventually I had to get a cracked copy of the same, so I could play. (I reverted to my legal copy, and lost my characters and progress, after they finally fixed the game. But the damage had already been done and most people had quit playing...)

I never bought Crysis because I immediately recognized it as an unoptimized PoS. I refuse to pay for software like this, regardless of how good the screenshots look! Crytek Studios can collectively go fück themselves and the horse they rode in on.... If they want to push software out like this, I won't ever buy it! They couldn't give me a FREE copy of that game!

So if you're going to argue in favor of a company's claims of being "damaged" by piracy. At least choose a different company and a BETTER game. Because I refuse to listen to your BS! :mad: (Actually if you had made a similar argument with THQ and Titan Quest I might have agreed with you... that's why I even included it as an example. But the fact there was that THQ screwed themselves over by putting a boneheaded copy protection scheme on their discs and not doing any QA to check the finished product. That is not to say that I don't like copy protection, just that it can't interfere with playing the game, or damage my hardware {like Starforce} as one of it's measures.)
 
Why don't you play the game on low settings then!? You don't care about Witcher's graphics (and old engine), but Crysis you're holding to a higher standard?! I'm playing the game at 1280x1024 with most settings on medium, some high. What can I say, It's not a slide show and it's gorgeous.

Witcher looks great to me. ME looks great to me. Bioshock looks BEAUTIFUL to me. HL2 looks great, COD4, etc, need I go on?

Crysis looks like blah-blah at PLAYABLE FPS. 1024X768? @ 20fps? Seriously?
Its looks AWESOME at slideshow speeds on the latest hardware? Thats a win? Not in the book of common sense.

youre not paying attention to me. at playable FPS, Crysis looked WORSE than normal games at much higher speeds. If you cant understand that, im done arguing with you.
 
Why don't you play the game on low settings then!? You don't care about Witcher's graphics (and old engine), but Crysis you're holding to a higher standard?! I'm playing the game at 1280x1024 with most settings on medium, some high. What can I say, It's not a slide show and it's gorgeous.

I think the reason crysis gets held to higher standards is because its marketed for he graphics. Witcher was not marketed for graphics as far as i can remember. The game itself isn't anything that fall into new territory, really the game itself is a mid line story(ish) driven shooter that's been the flavor of the month as late.

crysis had its graphics as it's selling point to be different from the rest of the pack. Therefore i can understand when people are unsatisfied when the engine scales poorly and doesn't look compelling at low settings. There just isn't all that much that makes it stand out beyond the graphics
 
There is seriously something not right with your computer if you are only getting 20 fps at 1024x768. I'm sorry. Most people with your computer aren't getting that. And if you did a poll, people with your sig aren't that bad. Even [H] benchmarks are going higher than your or my settings.

Bioshock (Console in mind) HL2 (Old computers in mind) CoD4 (not pushing much since CoD2 really) You're looking at the BEST looking game out there.
 
Then pc gamers would complain the game is being dumbed down graphically jsut so everyone can play. In reality, they should have never had those game settings available. It would have been a lot better for them. No one complaining about the Witcher getting graphical updates a year later.

So we have to dumb down the graphics to playable levels.. ok then. Why can't the "playable levels" still look really pretty? The tradeoff for loss of fidelity to gain of performance is severely skewed, that's the problem being experienced by people with medium/high end machines. Bioshock/COD4/etc can be played at prettier levels with better performance then Crysis on the same machine. That's where the problem lies... not in Crytech being too awesome for their own good.
 
There is seriously something not right with your computer if you are only getting 20 fps at 1024x768. I'm sorry. Most people with your computer aren't getting that. And if you did a poll, people with your sig aren't that bad. Even [H] benchmarks are going higher than your or my settings.

Bioshock (Console in mind) HL2 (Old computers in mind) CoD4 (not pushing much since CoD2 really) You're looking at the BEST looking game out there.

Whatever, theres nothing wrong with my computer, and im not talking about consoles.

Go play some more slideshow Crysis on hardware 5 years from the future.
 
So we have to dumb down the graphics to playable levels.. ok then. Why can't the "playable levels" still look really pretty? The tradeoff for loss of fidelity to gain of performance is severely skewed, that's the problem being experienced by people with medium/high end machines. Bioshock/COD4/etc can be played at prettier levels with better performance then Crysis on the same machine. That's where the problem lies... not in Crytech being too awesome for their own good.

It is pretty. You just know it looks a fuck-ton better looking on high! So did Farcry when it first got released.

Everyone keeps doing an apples to apples on games. Bioshock/CoD4/etc is doing nothing as impressive (techincally speaking) that Crysis is doing. I'm playing CoD4 at work with old machine specs. I know what it looks like on my PC. You really think CoD4 is looking as good on an older machine? You're comparing a weaker engine that isn't doing as much. What you don't want is advancement yet that's what everyone is saying. We are happy with the tech that is 2 years old. We don't want something more dynamic in nature. We don't want to really shoot down trees or have real smoke effects. We want everything scripted. Well shit they really should have done that.
 
Whatever, theres nothing wrong with my computer, and im not talking about consoles.

Go play some more slideshow Crysis on hardware 5 years from the future.

OOOh Ho HO you got me Zingzing Zingler!

I mentioned consoles because it's a fix PC spec that is playing games and lower res (The Target) You're also comparing older tech to newer.
 
It is pretty. You just know it looks a fuck-ton better looking on high! So did Farcry when it first got released.

Everyone keeps doing an apples to apples on games. Bioshock/CoD4/etc is doing nothing as impressive (techincally speaking) that Crysis is doing. I'm playing CoD4 at work with old machine specs. I know what it looks like on my PC. You really think CoD4 is looking as good on an older machine? You're comparing a weaker engine that isn't doing as much. What you don't want is advancement yet that's what everyone is saying. We are happy with the tech that is 2 years old. We don't want something more dynamic in nature. We don't want to really shoot down trees or have real smoke effects. We want everything scripted. Well shit they really should have done that.

Seriously? Destructable environments are not new... UE3 is not an old crappy engine.. AND I am not talking about old machines, I am talking about current machines medium-high end that play other games at better looking settings. Yet they are unable to match the quality/performance with Crysis. BECAUSE Crysis is not as optimized for current gen hardware as it should be. It should not be mutually exclusive to have a forward-looking engine yet still meet or better your competition at current hardware levels.
 
Ok everyone, I own Crysis and will say this the patches did speed up performance on my rig. I play medium to high with most on high and get about an average of 39fps. The problems with that game are with its poor online play and performance and the fact that it did nothing freaking new. The game wasn't as free roaming as people give it credit for. I beat and was saying at the time that it looked like you could do more but you couldn't you could either go up the left side of this path or the right side and that was supposed to be free roaming. Further more on medium settings it didn't look as good as the Unreal 3 engine games and just didn't hold up very good. The game starts to shine on high and further more I saw little difference on dx10 very high. The fact is if you spend $2000 and up on a rig you expect high settings on games. Crytek screwed them selves with that whole five years in the future crap. Your moment is now and only now, you don't build a game for five freaking years down the line. Who on earth is running out and grabbing morrowind right now hopping it will still look even more killer.

And back on the Piracy note I don't hear dev's trying to defend putting out crap ass code with no demo and then running to the bank as something that doesn't lead to piracy. Case in point games that I bought in the last year that played like crap for me and had no freaking demo when releasesd. Crysis, The Witcher, and Oblivion. Out of those three the only one I have finished is Crysis as of yet. that was a $150 I am out of with on 1/3 completed because of poor performace. Also the other games I have bought that played like crap and had a demo. GTR2, Race 07, World in Conflict, DIRT, and Dark Messiah.

Right now I look for games made with the unreal 3 engine, or from Valve because I know they will play and I can enjoy them. To hell with will it run, want to know it will run like Bioshock, The orange box, Fear, COH, Medal of Honor Airborne.

Oh and before I go, nobody has even brought up the point about consoles gamers have a secondary market to utilize and PC gamers do not. They can buy that game beat it or say it sucks and trade it in. PC gamers are stuck with it. So no way does freaking Crysis, or Bioshock, Medal of Honor AB, WIC deserve their inital $50 price tag. We get stuck with freaking games that have no after life but still get to command the same amount as a TF2 which can be moded or Company of heroes, or even The Witcher which can have user created quest. Hell Oblivion has one hell of a Mod community!
 
Seriously? Destructable environments are not new... UE3 is not an old crappy engine.. AND I am not talking about old machines, I am talking about current machines medium-high end that play other games at better looking settings. Yet they are unable to match the quality/performance with Crysis. BECAUSE Crysis is not as optimized for current gen hardware as it should be. It should not be mutually exclusive to have a forward-looking engine yet still meet or better your competition at current hardware levels.

Hell it isn't optimized for next gen hard ware. Did you see the bench marks for the GTX 280 on it. http://enthusiast.hardocp.com/article.html?art=MTUxOCw0LCxoZW50aHVzaWFzdA==
 
Seriously? Destructable environments are not new... UE3 is not an old crappy engine.. AND I am not talking about old machines, I am talking about current machines medium-high end that play other games at better looking settings. Yet they are unable to match the quality/performance with Crysis. BECAUSE Crysis is not as optimized for current gen hardware as it should be. It should not be mutually exclusive to have a forward-looking engine yet still meet or better your competition at current hardware levels.

The level of destructable environments is no where near the level of what Crysis is doing. And that's just one example anyway.

UE3 has been in development since the 6800 generations of graphics cards. It was running demos back then. That game engine that was delayed year after year. It was UT 2006, then 2007, then UT3.because they had no f'ing clue if it woudl still meet it's deadlines. Ya it's good but it's not Cryengine 2 good.

I'm sorry I just don't know what's wrong with peoples eyes. The water, the massive draw distance, out doors, smoke moving to wind, chaos of war, plants moving because you interact (not just a floating texture) Full time lighting effects, tactical AI. There is a lot of THINGS going on.
 
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