Crysis VGA mem usage question

astrojunke

Limp Gawd
Joined
Jul 24, 2007
Messages
245
Why would my video memory usage be 0? This seems weird to me. Also is there a reason my system memory is maxed? I'm kinda new to all this so sorry for the n00b questions. Oh yea I'm using vista 64bit and my specs are in my sig

sysinfo.jpg
 
hit the ~ key in game then type "con_restricted 0" then "sys_enable_budgetmonitoring 1" with out the " "
 
hit the ~ key in game then type "con_restricted 0" then "sys_enable_budgetmonitoring 1" with out the " "

I had the same problem. My system memory was only allowing 512 ram and it was over, and my video memory was @ 256 or something (640mb GTS) and stayed @ 0...
 
wow interesting! didn't know that you could do it in-game and see all the vital "readings"...
 
Ii seems to work ok on my system, I set the "budgets" in the system.cfg file to match my spec

sys_budget_videomem = 512
sys_budget_sysmem = 2048

does anyone know if this has any effect on th engine or is it just for debugging?

These commands also look usefull:

r_displayinfo 1
meminfo 1
memstats 1

The "draw calls" budget seems very tight by default, got knows what they were running it on...
 
I was reading somewhere and it appears that the video memory usage thing does not work in vista. Nick[D]vB thats a good question "does anyone know if this has any effect on th engine or is it just for debugging?" I just went in and made a autoexec.cfg file and changed the system memory to a higher value and now its not maxed out. This is where i found out how to do this and other stuff in the game http://www.incrysis.com/forums/viewtopic.php?id=11614
 
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