Just about every gamer I know is anxiously awaiting the release date of Crysis. In the meantime, take a look at this designer diary covering some of the innovations of the game engine itself.
We at Crytek always want to think about what's next and how we can continue to improve. We were extremely proud of what we accomplished with Far Cry and the original CryEngine, but as a group we knew we could do much, much more, especially in certain areas of engine technology and game design. CryEngine 2 will push the envelope of those technical features in games, and below are some examples of what we looked at tackling.