Crysis DX10 picture

Brent_Justice

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I know, this isn't the gaming forum, but this post's topic is in regards to Crysis on an API level i.e. DX10 running on DX10 hardware.

Check it:

http://www.gameinformer.com/News/Story/200608/N06.0830.2058.31148.htm

There is a screenshot in there showing the game in DX10 mode on DX10 hardware. The lighting is phenomenal. THAT'S how HDR should be used!

I like the fact that the game supports both DX9 and DX10 right out of the gate. That means you can enjoy the game once it is released on current DX9 hardware, and then when Vista is out and DX10 cards are out you will get an instant graphics boost!

Pretty cool.

Anyone know where those DX10 videos are they mention? I want to see those.
 
The new computer gaming monthy has some nice screenshots and stuff of Crysis. But, there are some HD videos of Crysis out there. I can't find them right now because I'm at work and it blocks game stuff. When I watched them at home, it was pretty amazing. The videos were of Crysis action videos using DX10. (motion blur, hdr, depth of field, and all th eye candy)
 
Looks quite good. Quite convincing, actually, and HDR doesn't appear to have been emphasized way out of proportion.

Is much known about the lighting model itself? Is it fully dynamic with soft shadows, or are outdoor environments still lightmap based? Unless they have a trick of sorts, the former's going to be pretty damn slow!
 
Crysis & DX10 model capabilities.. yes, this is a screenshot.

cryspcscrnm1e9ep.jpg


crysisfacetech9ds.jpg
 
The more screenshots I see and tech articles I read about Crysis makes me wish the waiting for it was over. This is going to one to pick up on release day for me.
 
Ah...sub-surface scattering. It's like a glass of milk and thirty-seven Oreos.

Just a good thing no matter how you look at it.
 
I don't see anything in the article which explicitly states it's a DX10 screenshot on the page.

Also, Yerli mentioned something about a "360 Trailer". Huh?
 
The game does look sweet... At least the graphics anyway...

Look at the characters... Looks like the real deal.
 
meatfestival said:
I don't see anything in the article which explicitly states it's a DX10 screenshot on the page.

Also, Yerli mentioned something about a "360 Trailer". Huh?

I think the 360 demo wasn't really for the Xbox release becouse they crytech (spelling?) claims the 360 wont run it, Its even stated in the article that there are no plans to make the game for the consols. I think its for a spin off game like primal instincs was to far cry.
 
what do developers use to test their DX10 software? Do they have access to unreleased DX10 hardware?
 
Yashu said:
what do developers use to test their DX10 software? Do they have access to unreleased DX10 hardware?

That, or they are using the DX10 reference driver. Which means its not being rendered on 3d hardware, but rather the CPU is doing all the rendering itself. Which means it could take minutes to render a single frame.

DirectX SDK always comes with a reference driver which means it runs everything as it should on the CPU only, that way you can find out if graphical bugs are due to bad drivers/hardware or if its programming problem.
 
meatfestival said:
I don't see anything in the article which explicitly states it's a DX10 screenshot on the page.

Also, Yerli mentioned something about a "360 Trailer". Huh?

'doh, i read it to fast

it does say this though

The video is captured from actual DX10 hardware.

I want to see that video
 
i've been waiting for some time for something to fulfill me as much as Far Cry did and I have yet to find that.... until I saw these screenshots. this game can't come soon enough
 
That, or they are using the DX10 reference driver.

Yes I forgot about that... I have used the DX and opengl reference drivers before to test things in the past. been a looong time though.
 
DX9 and DX10 are the same thing quality wise. DX10 just makes information routing easier and gives the programmers a better way to optimize the game....thus giving more power, but not necessarily better looking.
 
Dillusion said:
DX9 and DX10 are the same thing quality wise. DX10 just makes information routing easier and gives the programmers a better way to optimize the game....thus giving more power, but not necessarily better looking.

Crysis has stated that the experience and graphics will be different and better with DX10 and DX10 hardware vs. DX9. In fact, they said it would be a "generational" leap forward.

And I disagree with your statement because at the LEAST DX10 will ensure uniformity among image quality, a GPU will either be DX10 or it won't, no caps anymore thank goodness.
 
Brent_Justice said:
Crysis has stated that the experience and graphics will be different and better with DX10 and DX10 hardware vs. DX9. In fact, they said it would be a "generational" leap forward.

And I disagree with your statement because at the LEAST DX10 will ensure uniformity among image quality, a GPU will either be DX10 or it won't, no caps anymore thank goodness.

QFT
 
I have been on this game for some time now, and cannot wait until it's released.

Check out this on google video. It's not great quality, but goes into quite a bit of detail about the game.

I am saving up to build my next gaming rig just to play this game ;)

Comb
 
Another game where you walk around and shoot stuff! Originality, go stand in the damn corner!
This is exactly why I dont care about pc gaming anymore.

I used to run a store in a well known national chain that deals video and computer games (I know, what a prestigious position right?).

Anyway, I had a customer that I had a discussion with while my Asst. Manager stood nearby. We talked for a bit about the games that were out and I mentioned how sad it was that so many things were rehash.

At this, he turns and tells me bluntly that he "loved how things are the same every year, and that as long as they are prettier and faster every year he would buy and play them. Originality was meaningless." My Assistant looked at me in disbelief. I probably looked back in the same fashion. I was stunned such a mindless consumerist drone actually existed, and was standing before me. He proceeded to buy his Twisted Metal #whatever and leave.

This is what I see in Crysis. Its prettier, faster, flashier, but I don't see anything going on there I havent experienced so many times already that it interests me. I'm not saying it "sucks", as it technically looks like fine product, but it is boring seeing the same thing rehashed endlessly.

If you dont feel this way now, you will eventually, I promise.
 
Tutelary, to a certain point you are right; however I think you have over simplified. Just because FPS based games have been around for a while does not mean that new releases are just rehashed, and devoid of content or evolutionary gameplay.

Crysis incorporates fully interactive and deformable vegetation, buildings and vehicles. The way you move through the terrain now has a strategic impact: enemies can spot you just by seeing suspicious vegetation movement. Guns and other weaponry can damage this vegetation: not only can you change your local environment directly, falling debris can hurt or kill both you and your enemies.

Whole buildings can be flattened. Instead of standard "room clearing" fps strategy, you could for example opt to C4 a shack, lure enemies in, and then just blow it all to hell.

The range of new tactics this type of interaction offers are very broad in scope. From Crysis on, I think pretty much all fps games will be following this lead.
 
How many truly unique and original experiences have you ever had on any game, realistically? The last ones I recall are MP's Bullet Time and the HL2 gravity gun.

Originality and unique game experiences are only a part of what makes a game great. There is much more to it than that. The problem is that it is hard to predict what will make a game great, so people tend to judge them on originality, which is quite short-sighted.
 
This game really looks incredible. I've never been too keen on "futuristic" gameplay models, but I'll definetly be making an exception for Crysis. I can't wait to demolish a shack thats housing 2 or 3 enemies and watch the debris crush them all. I think Crytek is really moving the right direction with the FPS genre by making the environment as interactive as the rest of the game.

I'm also really looking forward to seeing what the Mod community can do with this engine. :eek:

My biggest concern though is DX10. While Vista RC1 seems to be getting positive feedback, its been my experience with Windows in general that the first in-store release is never that fantastic and has too many bugs. Although it seems with Vista, Microsoft is going the right direction with product testing and public feedback. Hopefully it works out to be a good release come January. :)
 
HaMMerHeD said:
How many truly unique and original experiences have you ever had on any game, realistically? The last ones I recall are MP's Bullet Time and the HL2 gravity gun.

Originality and unique game experiences are only a part of what makes a game great. There is much more to it than that. The problem is that it is hard to predict what will make a game great, so people tend to judge them on originality, which is quite short-sighted.

But an endless parade of fps games isnt even TRYING for something unique and original.
 
woohoo look whats on vista, just need the hardware and games now






228908395_66fc9d2a7c_o.jpg
 
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