Here are a couple of e-mails I wrote to a friend during my overclocking experience. Perhaps some of you would like to weigh in?
I used Fraps to benchmark Crysis, FEAR, Unreal Tournament 3 and Team Fortress 2. Where applicable I ran the benchmark from the same save game for four minutes. I ran each benchmark at least three (sometimes four) times. Except for one benchmark (which I threw out), everything was within 2-3 fps, INCLUDING the overclocked benchmarks.
So, what do you think?
System Specs:
ASUS P5W DH Deluxe
E6600 Core 2 Duo with Arctic Freezer 7 Pro HSF
2 X 1 GB G.Skill RAM DDR2-800 (5-5-5-15) (Dual Channel, slots 1 and 3)
2 X 1 GB A Data RAM DDR2-800 (5-5-5-18) (Dual Channel, slots 2 and 4)
Sapphire X1950 XT with 512 GB RAM (yes, this is the one I had to wait six weeks for during that hellish RMA, but it works)
Windows XP Professional (don't want Vista yet)
I used Prime 95 (dual core version) for the torture test and Core Temp to check the core temperatures. I used Fraps to test real-world frame rates with all the background apps I need running, most of which are necessary to run my gaming hardware and software: GWS Fragpedal II software, Logitech G7 software, nostromo speedpad n52 software, Pinnacle profiling software, Game Commander 2, ATi Tray Tools and Power Mixer. I also left my antivirus and backup software running (AVG and Mozy) because I generally don't disable them to play games.
So, is my video card the bottleneck?
I researched everything pretty well before I started overclocking. I was hoping to get a 100% overclock, but even after setting the core voltage to the maximum allowed for this chip (1.5v), I couldnt get a POST, so I went with 3.3 GHz. Some sites said I could pump up the vcore to above 1.5, but I decided not to. If you have to push your chip, the overclock will probably be unstable and shorten the life of the processor.
The original specs on the chip (Core 2 Duo E6600):
FSB: 266 (quad pumped)
CPU Frequency: 2.4 GHz
Multiplier: 9
The multiplier on this particular chip is locked, so the only way to overclock is to raise the front side bus. I tried 300, 333, 366 and 400. I could put a wacky number in there, but Id prefer to run my RAM in synchronous mode. 2 X 366 = 732, so I am running the RAM at DDR2-732. Because the RAM is rated at DDR2-800, I can probably tighten the timings without raising the voltage. Ill have to run memory tests to make sure the hardware can handle it.
So, Ive decided to stick with a front side bus of 366. 366 X 9 = 3.3 GHz. I have the vcore at 1.46 and Im running a CPU torture test. If it makes it through the night with no errors, I can move on to tightening up the RAM timings and restoring the energy-saving CPU features (temporarily disabled) in BIOS. If not, Ill raise the vcore slightly and torture test again. My CPU cores are running at a stable 59 60 degrees Celsius under load, which is about 5 degrees below the high temp recommended by overclockers. Ill check them again when the ambient temperatures in the apartment are warmer.
Before overclocking I ran some benchmarks on my games. It will be interesting to see if theres real-world improvement. If not, whats the point of overclocking?
My torture test ran all night at 1.4750 vcore with no errors, so I ran the same benchmarks I did before and there was no appreciable difference between 2.4 GHz and 3.3 GHz! Here are some possible reasons:
*I hadnt tightened up the RAM timings. This is unlikely because the DDR2 RAM speed seems not to matter with Core 2 Duo systems.
*The higher-than-usual voltage created some kind of CPU instability. This is unlikely because the torture test ran for 11 hours with no errors.
*Background apps killed the overclock. This is unlikely because I ran the same background apps in both sets of tests.
*The bottleneck in my system is the graphics card. I think this is the most likely reason.
Im going to put everything back to normal and if/when I get another graphics card, Ill try again. I may ask around and see what others think. Sometimes an overclock does well on standard benchmarks, but not so well on real-world applications. I used Fraps to record frames-per-second in actual play while using the background apps I will be employing on a day-to-day basis. Crysis, the game hardest on a gaming rig, was as slow at 3.3 GHz as it was at 2.4 GHz: barely playable at 1024 X 768 with everything on medium.
This was educational, if nothing else. I think Ill ask the folks at Hard|Forum what they think.
I used Fraps to benchmark Crysis, FEAR, Unreal Tournament 3 and Team Fortress 2. Where applicable I ran the benchmark from the same save game for four minutes. I ran each benchmark at least three (sometimes four) times. Except for one benchmark (which I threw out), everything was within 2-3 fps, INCLUDING the overclocked benchmarks.
So, what do you think?
System Specs:
ASUS P5W DH Deluxe
E6600 Core 2 Duo with Arctic Freezer 7 Pro HSF
2 X 1 GB G.Skill RAM DDR2-800 (5-5-5-15) (Dual Channel, slots 1 and 3)
2 X 1 GB A Data RAM DDR2-800 (5-5-5-18) (Dual Channel, slots 2 and 4)
Sapphire X1950 XT with 512 GB RAM (yes, this is the one I had to wait six weeks for during that hellish RMA, but it works)
Windows XP Professional (don't want Vista yet)
I used Prime 95 (dual core version) for the torture test and Core Temp to check the core temperatures. I used Fraps to test real-world frame rates with all the background apps I need running, most of which are necessary to run my gaming hardware and software: GWS Fragpedal II software, Logitech G7 software, nostromo speedpad n52 software, Pinnacle profiling software, Game Commander 2, ATi Tray Tools and Power Mixer. I also left my antivirus and backup software running (AVG and Mozy) because I generally don't disable them to play games.
So, is my video card the bottleneck?