CoD 4: Can u change difficulty level after starting SP game?

LordBritish

2[H]4U
Joined
Jan 28, 2001
Messages
2,063
I started CoD 4 in Veteran difficulty mode but got to a point where I couldn't complete a level due to the stupid infinite waves of re spawning enemies.

Anyhow, I tried to figure out how to change the difficulty level w/o restarting the SP game but no no avail.

I eventually restarted the entire game in the next difficulty level down (Hard?).
 
Yes you can. I forgot how I did it, but I think when you reload a specific level, as opposed to just resuming where you left off, it lets you choose a difficulty before you begin. I played on the hardest mode until the insane sniper level and it took me a few hours to figure it out.
 
I started CoD 4 in Veteran difficulty mode but got to a point where I couldn't complete a level due to the stupid infinite waves of re spawning enemies.

Anyhow, I tried to figure out how to change the difficulty level w/o restarting the SP game but no no avail.

I eventually restarted the entire game in the next difficulty level down (Hard?).
\

You can play through the levels you've already completed on any difficulty you like.

You can start on the last level you've beaten, when you go back to load one specific level, it overwrites your checkpoint in the current campaign.
 
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You can play through the levels you've already completed on any difficulty you like.

You can start on the last level you've beaten, when you go back to load one specific level, it overwrites your checkpoint in the current campaign.

Ok, thx. You saved me a lot of time :)

BTW, Veteran mode is damn difficult !
 
It's hard enough to be challenging and not overly difficult at the 2nd setting. I'm probably halfway through or so after a couple days of playing here and there. It took me 58 seconds or something to do the "training" stage. They recommended the first difficulty! How insulting! :D Hardest for me so far was in the TV station.

Fun game though.
 
It took me 58 seconds or something to do the "training" stage.
I'm surprised there isn't a "Post your COD4 training times here" thread. I just finished the game on [H]ardened. The mission where you fend off waves of attackers by the ferris wheel while waiting for extraction was a bitch.
 
Hehe, figured out something in [H]ardened mode how to survive the zerg rush by picking up an ak and staying on the back corner of the of the bumper cars outside rails and shooting out the ones going on top the ferris wheel ;)
 
I'm surprised there isn't a "Post your COD4 training times here" thread. I just finished the game on [H]ardened. The mission where you fend off waves of attackers by the ferris wheel while waiting for extraction was a bitch.

Yeah really. I think the cutoff time before you fail completely is 60 seconds. And the game says the "record" by some NPC is what was it, 15 seconds? I want to see a thread on this! :p
 
Yeah really. I think the cutoff time before you fail completely is 60 seconds. And the game says the "record" by some NPC is what was it, 15 seconds? I want to see a thread on this! :p

My first run was close to 60 seconds. After about 5 runs I was averaging less than 30. I think it took me about 20 runs to get it under 20 seconds. My best was 17.1 seconds.

Oops, just realized I was in PC Gaming & Hardware. I did this on the 360. I'm sure 15 seconds would be much easier to beat on the PC. You get seconds off for accuracy (and the 360 controller isn't exactly what I'd call accuracte.
 
I'm surprised there isn't a "Post your COD4 training times here" thread. I just finished the game on [H]ardened. The mission where you fend off waves of attackers by the ferris wheel while waiting for extraction was a bitch.

That sounds exactly like COD, COD2, COD3, and now... a coincidence?
 
Hehe, figured out something in [H]ardened mode how to survive the zerg rush by picking up an ak and staying on the back corner of the of the bumper cars outside rails and shooting out the ones going on top the ferris wheel ;)
LOL @ Zerg rush

Interesting, I'll have to try it and see if it's better than my p#ssy method. If you got away with that from the start of the level then you are the man but I tried that and failed for an hour. Maybe I wasn't in the exact spot as you but anyway, after picking off the first couple of waves and just when the first of the reinforment choppers appear (the easy part of the level), I ran from the ferris wheel to the right of the area behind the apt buildings. There is a little corner where you can just hang out and the enemies can't see you. They may toss a grenade in your direction but you can strafe the wall enough to get out of range and still stay out of sight. Only once in 10 replays did an enemy venture back there and I made that bastard pay. I set charges along my path towards McWhateverHisNameIs before hand so when the rescue chopper appears I can snipe the immediate threats by the gate and blow up the rest right before running to get whatshisname.

The devs must have been high when designing that level or couldn't come up with anything better at the time "f*ck it, just send more at them. That should kill about 10 or so minutes...". Does anyone know what the approximate enemy count is for that mission?

Frustrating but overall fun times.
 
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