feebleminded
Weaksauce
- Joined
- Feb 7, 2005
- Messages
- 86
OK,
I am trying to get a better sense of what it takes to deploy a "cloud" or as [H]'ers like to say, "cluster" for hosting gaming applications with low latency. Moreover, I am interested in a gaming cafe that has a local cluster with thin clients connected so you virtually eliminate network latency to the cluster.
Obviously nVidia's GRID and VGX offerings based on the Kepler cores is a good starting point, but it is still unclear to me what you would install on the cluster to be able to host a variety of applications. I am assuming Gaikai has some proprietary software that they use, but I wonder if you could install that on a localized cluster, or are there other options?
I am sure this topic has been beat to death on this forum, but with these new offerings I think the hardware infrastructure is there, it is just a question of how to utilize all those CUDA cores!
I am trying to get a better sense of what it takes to deploy a "cloud" or as [H]'ers like to say, "cluster" for hosting gaming applications with low latency. Moreover, I am interested in a gaming cafe that has a local cluster with thin clients connected so you virtually eliminate network latency to the cluster.
Obviously nVidia's GRID and VGX offerings based on the Kepler cores is a good starting point, but it is still unclear to me what you would install on the cluster to be able to host a variety of applications. I am assuming Gaikai has some proprietary software that they use, but I wonder if you could install that on a localized cluster, or are there other options?
I am sure this topic has been beat to death on this forum, but with these new offerings I think the hardware infrastructure is there, it is just a question of how to utilize all those CUDA cores!