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DNF should have only taken a year to develop, how long did it take to develop? 14 fucking years. Even when you take into consideration all of the difficulties and roadblocks the developers had to overcome, the game still fell flat in regards to basic storyline, game mechanics, graphics, etc.
The same goes for Bioshock 2, in his own opinion. Based upon the qualities of the game, he felt that the game felt like something that had only had 6 months of development time dumped into it rather than 2 years.
Look, we understand the process of game development. Those models don't make themselves, audio needs to be recorded, normal maps, diffuse maps, shaders, the tools, the game itself, it all needs to be developed by the team. I would understand to an extent, I have worked on several ambitious indie projects that ultimately fell flat on their face, and yet, their combined failures give me understanding. Rarely do Indie teams lack for dedication, sometimes they're lacking for talent (but there are extremely talented Indie teams who still do not make it to the finish line), but mainly it's a lack of time, and time is money. Having to balance non-paid indie work between a normal 9-5 job, a family and a social life is hard. Now, while being funded by a publisher alleviates having to balance 2 jobs, oftentimes you're put under massive amounts pressure, far more than you have while working on an indie game.
Game development is hard work, it takes massive amounts of time, dedication and talent. And people with those qualities are limited, as is time, we *get* that, it's just that Bioshock 2 didn't feel like the result of a solid 2 years of development, that's all.
Wanna know what bugged me? I have a friend who lives pretty much right down the street from Irrationational, and on occassion they would give him a call when they needed a hard opinion on programming. He got to play all sorts of development builds of the game, and he told me (as well as others) that the mouse control had issues several months back before release, and when the game was released, those mouse control issues were still prevalent, it almost made the game unplayable.
That's what I'm talking about. What went on during those few months? Why couldn't they spend the time fixing something as simple as the mouse controls? Probably because they were being rushed by 2k. It's the fact that simple bugs such as that were introduced mere months into the development of Bioshock 2 that never got resolved that gives the game it's "6 month feel".
Yes, pre-order for games download is totally stupid. I guess it makes sense for an iPhone or something, where they'll run out, but what the hell is the point of giving them my money 4 months before release for a download?? If their servers crash will they prioritize preorders over people who bought day 1?
Publishers obviously do this to create hype and a sense of exclusivity, and to sell the game before reviews show how shitty they are. I have never cared for the crap they cut out of the games and use to bribe people into buying the game, but as long as idiots do they will keep screwing us. I see an alarming trend where this stuff is no longer just cosmetic or collector crap, but actual game content. That's when I refuse to buy the game at all but I'm pretty sure I'm in the minority.
Last game I preordered was Street Fighter 2: Turbo Edition for the SNES. Reason was that back in the day games had to actually be manufactured, and shortages happened. Now? LMAO. No fucking way. I can get them day of.
Pre-ordering still doesn't guarantee there will be enough copies for you if enough people pre-order. I pre-ordered Starcraft 2, and it took 3 weeks after launch day for my game to ship due to a shortage. See I got nothing to show for my pre-order and would have had the game sooner if I had picked it up at Wal-Mart on launch day or the blizzard store.
If a DD pre-order lets you pre-load, then I could see the benefit.
*snip*
I don't see how a game like it could even take 6 months to make. It plays like a Bioshock 1.25 not a full sized Bioshock sequel.
That is because you don't know what you are talking about.![]()
I always know what i'm talkin bout.
Now, what really pisses me off is release day DLC. There's no reason for it. It's content that was blatantly developed in tandem with the game to boost release day sales.
If you want to play the game, no matter what the reviews are, then what is wrong with preordering it? I preordered SWTOR. I know I want to play it. I want to experience the game for myself, not play the game through some person's own opinion/review.
Pre ordering is totally retarded. If I recall correctly, it started happening around the time Halo 2 launched. Again, I blame consoles for the state we're in.
If that's what you prefer that's ok, I just don't understand it.. Why would you do that? Do you have unlimited time and money? You're never bothered by playing a boring game?
I prefer to wait a few months after release, read several reviews and discussions, watch gameplay videos, play a demo and really make sure I'll get maximum enjoyment out of a game. I have very little time to play games and if I play a shit game for 4 hrs that's time wasted I could have done something fun instead. I always have backlog games so have no need to get a game right when it comes out, I can afford to wait and the game will if any thing be in better shape once I get to it. To each his own.
I preorder very few games... like Mass Effect 3. I love the series, and there is no way I'll be skipping the last part. Before it I only preordered Cataclysm via Blizz Store this year, as I wanted to download it before release, and then avoid the overcrowded download servers![]()
I'm all for preordering, i even preordered the $150 CE version of swtor. I look at it like this its all about choice, if someone wants to preorder they should have that option. If someone wants to just go in the store and buy it thats their choice.
I don't see why anyone would care if someone else preorders something or not.
I don't care that others peroreder. I care when they hack non-cosmetic content out of the game to entice people to buy the game before reviews are out. And I care when people let themselves be bribed in this way and I'm punished for wanting to read reviews.
I think pre ordering started around or just before Final Fantasy 7 launched, I could be wrong though.
I don't care that others peroreder. I care when they hack non-cosmetic content out of the game to entice people to buy the game before reviews are out. And I care when people let themselves be bribed in this way and I'm punished for wanting to read reviews.
If you're waiting for a review then the "extras" shouldn't matter. The whole idea of preordering is getting the game on launch day or getting early access. Or having the game in their mailbox on launch day, if they don't want to go out to the store. To those people the review doesn't matter. They're informed enough to spend their money.
Thats like saying people that saw a movie in theaters, didn't get to see the "extras" that are on the DVD or Blu ray are getting punished.
Faulty analogy. We're not talking about "extras" here, but rather complete parts of the game, specifically hacked off to bribe people into preordering. Extra maps for BF3? Which probably ship with 4-5 maps max, and no mod tools so they can sell map packs later. That's pretty significant to me. And extra maps is clearly something that they could include in the game at launch no problem, "feature lock" or not. Extra civilizations for Civ 5 are also not what I'd call an extra, I'd say the Babylonians were pretty significant. And I'm pretty sure were included by default in older Civs.
edit: Babylonians were not included in Civ 4, but where in Civ 3.
I usually don't preorder...but the OP is right about the new trend of getting 'exclusive' content...I will be pre-ordering Deus Ex: Human Revolution from Gamestop because they are offering an 'exclusive' single player mission which will feature an important character from the first game (Tracer Tong?)...hate doing it but I'm going to have to pre-order because of that
You mean this one?
![]()
This would be funny if it was not so damn close to being the truth.
I wanted to get it from Gamestop as well for the bonus mission and physical AE content, but it was like $27 more compared to digital lol...
Yes sir, that is the one, and it IS the truth![]()
When do you ever get long ass lines when buying games? Maybe at Gamestop. But if it's bad just hop on over to Wal-Mart and get the game for the same price and quicker through self-checkout.
When do you ever get long ass lines when buying games? Maybe at Gamestop. But if it's bad just hop on over to Wal-Mart and get the game for the same price and quicker through self-checkout.