hellokeith
Limp Gawd
- Joined
- Sep 2, 2006
- Messages
- 240
Is it possible to write a C++ program such that the skeleton is identical cross-platform and any OS-dependent code is contained within functions?
Or is this the wrong way to do it?
The main targets would be Win 7 and recent Linux distros like Ubuntu 11, with support for both 32bit and 64bit.
Or is this the wrong way to do it?
The main targets would be Win 7 and recent Linux distros like Ubuntu 11, with support for both 32bit and 64bit.