Boundless Gaming

EQTakeOffense

[H]ard|Gawd
Joined
Sep 12, 2002
Messages
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My question is this: What is going to happen when we run out of room in our cases?

Not to mention, when are we going to have an standard physics API?

In order to use Ageia, you need an Ageia PPU.

In order to get Havok Physics acceleration you're going to need an ATi/nVidia GPU.

Oh, wait... In order to get the best visual experience you're going to need SLI/Crossfire.

So, lets see, you're going to need 3 PCI-E 16x slots 1-PCI Slot, oh, well, I forgot, the high-end GPU'S use 2-Slot cooling solutions.

This is just making me sick.... There HAS to be a better solution then having 3 graphic cards in your computer to have a 'great' gaming experience.

:rolleyes:
 
I have a feeling that things are gonna start getting smaller. TSMC is at 65NM now, 45 NM is right around the corner, more powerful videocard will probably begin shrinking Halfway into 07 when 45NM CPU's and 65Nm GPUs will be around. The smaller these technologies are getting the less cooling that should be required but that is yet to be seen. I have a feeling that we'll have enough space in our cases yet. :D
 
This is just making me sick.... There HAS to be a better solution then having 3 graphic cards in your computer to have a 'great' gaming experience.

i have one GPU, one Sound card in mine, i'm having a 'great' gaming experience...

i have no idea where your rant is coming from, nothing spouted off by all 3 teams about physics is going to be required and probably not even be needed to have a 'great' gaming experience, for one Nv's solution requires SLi, their current cards come in both single slot and dual slot designs, if you wanted to use that with the PPU fine, but right now its kinda stupid to claim its required especially with ZERO support of any of this in any game we play today

and ATi's doesn't require CF, you can a single GPU be your main card and a seperate one acting as a dedicated physic's card

if you want to complain about room, complain about 90% of the 486 boxes, you were considered rich if you had one with enough room or capability to upgrade.
 
i really like ati's idea here. say you have a x1900xt and then r600 comes out. you could get the r600 and still put the x1900xt to good use. definately a smart idea. now power requirements are another matter :eek:. im eyeing a x1600xt passive card for this. quiet + not so demanding on the power front.
 
The problem is that CPUs just aren't powerful enough for what game developers can dish out now. GPUs/PPUs/Dedicated Processors are fast enough to allow some very cool things. Even GPUs are starting to hold us back with performance at the higher resolutions, hence the need for SLI/CrossFire.

The only options are to either A) retard games keeping them strictly capable with what the hardware can do (but then of course that doesn't push hardware innovation) or B) do what they are doing, create dedicated processors to push what game developers can do

I don't have the answer, there are 2 goals though that IMO are important.

A) Keep pushing game technology forward with the ultimate goal of having "holodeck level" graphics.

B) Keep pushing processing performance and capability forward to do those things with the ultimate goal of having quantum computers or something that can processes anything instantaneously.

There are many different paths to get there though, do you have a single processing device, or multiple smaller ones each dedicated to certain things, who knows what the best answer is, but right now we are starting to see a divergence in some areas of separating process tasks, while in other areas we are seeing things integrate.
 
i gonna go with the Nvidia physics solution i believe that PhysX will die because it just doesent have enough bandwidth unless they make one that takes advantage of the 4x4 slot thingey on the Socket AM2 boards comeing....But to be honest im perfectly happy with phisics the way they are now when i say this im thinking of hl2
 
your exxagerating a tiny bit.

2 dual slot cards for SLI/ crossfire. a sound card. a physics card. alot of motherboards out there can do that.
 
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