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Bionic Commando bombs at retail

crysis wasnt a shitty game, and after demigod i think we know the numbers for piracy are HUGE.

It was a shitty game given how poorly optimized it was and how few people were able to run it on hardware at the time. Despite that, it still sold well over a million copies....didn't stop Cevat whining profusely about piracy though.

Devs focus too much on piracy instead of actual sales. Look at COD 4, has sold over 14 million copies, and is the second most played game online behind half life. Despite that, Treyarch still whined about piracy. Point in fact, there will always be piracy.

As for demigod, yes there might have been a lot of piracy on release, however it is an online orientated game where only legit copies are going to be getting updates. Those pirated copies are going to become useless fairly quickly as long as stardock does a decent job supporting their game with regular patches and freebies.
 
Devs focus too much on piracy instead of actual sales. Look at COD 4, has sold over 14 million copies, and is the second most played game online behind half life. Despite that, Treyarch still whined about piracy. Point in fact, there will always be piracy.

Treyarch didn't make CoD4 and most of that 14 million I'm pretty sure is combined Xbox 360 and PS3.
 
Treyarch didn't make CoD4 and most of that 14 million I'm pretty sure is combined Xbox 360 and PS3.

Sorry I meant infinity ward. And I doubt that, in the space of 3 weeks COD 4 sold over 320,000 copies on PC in the US alone. It was a top selling game on steam for close to a year, and dominated the PC charts around the world in terms of retail sales.
 
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It was a shitty game given how poorly optimized it was and how few people were able to run it on hardware at the time. Despite that, it still sold well over a million copies....didn't stop Cevat whining profusely about piracy though.

Devs focus too much on piracy instead of actual sales. Look at COD 4, has sold over 14 million copies, and is the second most played game online behind half life. Despite that, Treyarch still whined about piracy. Point in fact, there will always be piracy.

As for demigod, yes there might have been a lot of piracy on release, however it is an online orientated game where only legit copies are going to be getting updates. Those pirated copies are going to become useless fairly quickly as long as stardock does a decent job supporting their game with regular patches and freebies.

Sorry crysis was not unoptimized, the fact that no game has come close to its visual fidelilty included warhead. I always find it ironic that for a long time people bitch about no pushing thier hardware and when somedid people bitch that their hardware was being pushed.

So if take your point, is that if i own a store, so long as i make a profit, is shouldn't care if no one else steal my stuff? The big fear with piracy and its sort of happening with the music industry and is seen in other countries, that piracy can become so ingrained, that piracy itself becomes the accepted pratice. Look at china, look how many legit business get into trouble every time there is a new windows breach, because they are running pirtated copies. you know most of then can afford, but why buy the software if the next guy is just going steal it, and get the nearly the same benefits as you.
 
Sorry crysis was not unoptimized, the fact that no game has come close to its visual fidelilty included warhead. I always find it ironic that for a long time people bitch about no pushing thier hardware and when somedid people bitch that their hardware was being pushed.

It was unoptimised, the fact that warhead ran significantly better is demonstrable of this fact. I also recall that Brent Justice has made statements to this affect.

So if take your point, is that if i own a store, so long as i make a profit, is shouldn't care if no one else steal my stuff?

Completely flawed analogy, if someone steals your goods you are physically and permanently deprived of the stolen item. When someone pirates a piece of software, the developer is not deprived of the code and can continue selling it to whomever is prepared to pay for it.

The big fear with piracy and its sort of happening with the music industry and is seen in other countries, that piracy can become so ingrained, that piracy itself becomes the accepted pratice. Look at china, look how many legit business get into trouble every time there is a new windows breach, because they are running pirtated copies. you know most of then can afford, but why buy the software if the next guy is just going steal it, and get the nearly the same benefits as you.

Again a flawed analogy, piracy is ingrained in China because 99% of the population subsist on wages which you would consider below the poverty line.

And you don't get the same benefits as a pirated copy, you have no entitlement to business support from MS or regular updates. Most of the companies I know consider that in of itself a pretty significant benefit given how important their IT systems are to the efficient running of the business. In any event, I find it hilarious that you would use Windows as an example of rampant piracy....here is a company which generates more profit than the GDP of many small nations DESPITE piracy.
 
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was unoptimised, the fact that warhead ran significantly better is demonstrable of this fact. I also recall that Brent Justice has made statements to this affect.

I run both games at what is called "high" on dx10 on an nec 2490 at 1920x1200 its quite obvious that the effects are turned down on warhead. Turn off effects is not optimization. You have a better arguement with GTAIV, but sorry the arguement is not true with the crysis vs. warhead, because they adjusted the grapically fidelity in warhead to achieve better performance, they did what people would not do in crysis, turn down effects to make the game run better, duh.

you rebuttal to pircacy is china fails, because the point was not about the general population, the point was about business who do in fact have the funds to purchase the software but choose not, but none of the other companies do, and not out of neccassity.

piracy with has nothing to profit. MS windows makes a profit, because business in america don't feel the need to steal it, however that does not have to be case, and it quite obvious that people's attitudes towards piracy is not the same as i remember 20 years ago. As i said the danger for these companies not piracy in fact but piracy becoming an acceptable norm, which i think demi-god proves. The ratio to legit copies vs pirtated copies was quite staggering.
 
Hey, a really bad game failed at retail insead of selling a million copies.

I bet there's pigs soaring through the air somewhere.
 
Sorry I meant infinity ward. And I doubt that, in the space of 3 weeks COD 4 sold over 320,000 copies on PC in the US alone. It was a top selling game on steam for close to a year, and dominated the PC charts around the world in terms of retail sales.
Dude the 360 version leads CoD 4 sales by a land slide. More then double the PS3 version and possibly even the PC version combined..
 
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