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BFG 9600GT OC - overclocking limits

mcg

n00b
Joined
Sep 1, 2007
Messages
17
Hi there,

I've recently had the pleasure to purchase a 9600GT, and tried to push the OC to its limits - however they seem to be poorer than what others and reviewers could obtain.

The card is still using a stock cooler, and nothing has been modified.

I was wondering, if any vets here could give some pointers on how to improve OC yields? How much of a role do the PSU, motherboard, CPU, and cooling play in this? Right now I'm stuck at 700/1820/1080 (core/sh/mem); these speeds are what give stable results when benching or gaming. I tried 740 for core, but 1-2 pixels become messed up in Atitool after a while.



Thanks for the help!
 
From my experience, you are not going to get much better results no matter what you do. The stock card designs will regulate their own fan speed to keep temps under 80C or so, and even if you get a drastic drop in that temp, its not going to equate to a huge OC gain.

I run my 9600GT @ 733 core, linked shaders, and 1066 mem, its just a plain old reference 9600GT design from PNY.

I think buying an overclocking video card is mostly BS if you gotta pay extra for it. Rarely do they have higher OC limits compared to cards running @ stock speed.

I had some trouble getting ATITool to run for artifact scanning on my 9600GT in Vista 64. I got it to the point where it "works" however it will not retain any errors, so I just gotta be staring at it and it will note the pixel error in the tool tip and then clear that message a few seconds later. Have you found anything else good for scanning purposes?
 
Hey there,

Thanks for the reply. I guess there's no more I can do for the card then!

Except.. to sell it. In fact, just got rid of it this morning, managed to nab an 8800GT for $120CAD. Ran some benches today and there is only a 3 FPS difference between my OC'd 9600GT in Crysis on 1680x1050 @ High. I must say I am surprised at the 9600GT's performance.
 
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