BladeVenom
Supreme [H]ardness
- Joined
- Jun 29, 2005
- Messages
- 7,707
CoD4
Valve's games
Stardock's games
Valve's games
Stardock's games
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Capcom has done a very good job with their PC Ports, because they don't feel like shitty console ports.
Really? Resident Evil 4 would beg to differ with you. A shitty PC port of a shitty PS2 port of a Gamecube game.
Yeah DMC4 was an excellent port, that's how it should be done.
that is so not true..
Was surprised myself, too bad being a good port didnt make up for the fact that the game sucked horribly.
Really? Resident Evil 4 would beg to differ with you. A shitty PC port of a shitty PS2 port of a Gamecube game.
You take that back!! [rage]
I'd say Q3 engine, it can run on pretty much any PC and even after all these years it still looks acceptable on modern machines.
For it to run smoothly you have to lower its graphics to a point where it looks like crap. By the time you're getting 40+fps on most mid range systems, textures look muddy, you've had to turn down shaders so everything looks flat and plain, the distant textures look like a murky bowl of soup (similar to Oblivion before texture mods), and pop-in is horrible and extremely noticable. Even when you're stationary you can see the pop in bubbles.
I had to run Crysis for a long time at 800x600 with medium settings at ~15fps and thought it looked fantastic. It didn't look like the screenshots people were posting, but then again the haters were trying very hard to say that Crysis was on the same level graphically as Far Cry, no matter how many side-by-side comparisons showed different. Hell, people were still saying it a couple of months back when that deer hunting game was discussed. Now I can run it at max. settings (sans AA) and it still looks great.
IMO it comes down to perception and e-peen envy. With that said, I'll call Crysis a 'well optimized' game.