Interesting criticisms directed at AMD's chosen way of dealing with tessellation from Anandtech's forum. How real and objective is this? Anyone know?
Source:
http://forums.anandtech.com/showpost.php?p=30637112&postcount=224
Not sure. I have read arguments for both. and on the other hand AMD is right, their methods are faster on both Nvidia and AMD cards with no visual impact. On the other hand people are arguing that Nvidia's solution is more in the true spirit of what its meant to do.
The only thing I can see here for sure is this: if there is a solution that works well on both vendors and they pick one for a particular vendor, then its the customers that are loosing. but even then I don't know for sure what is happening. after that DX10.1 issue though Ubisoft is automatically suspect. so even if they do release a statement it will take someone of better creditability then them to settle this.,