themorningbells
Limp Gawd
- Joined
- Mar 8, 2004
- Messages
- 136
DEAD THINGS AREN'T COMING BACK TO LIFE AFTER I SHOOT THEM!!!!!!!! What the hell! The entire time I was playing, I was thinking to myself: ,jeez I can't wait for nightmare so I'll have to rush and won't be able to regroup. Imagine my surprise after I beat the game, start it again on nightmare... and ZOMBIES STAY DEAD! Frankly, I'm a little disappointed. In the alpha/leaked/thing, I figured the difficulty was set to nightmare, as things you kill would get up after shooting them, but to no avail in the final game (I realize with the backtracking you have to do in levels, it would have got cramped real fast, but I ,just expected things to revive, and a little warning before it would let me play letting me know that the difficulty level I chose wasn't even remotely fair).
Also, anyone else think the ma,jority of the bosses (especially the last one) were really easy? There was no point where you had to unload all the ammo of all your guns into one thing to get it to die (i.e. cyberdemons from the original). It was more so, spend 3 deaths finding the right method of killing a boss, 4th life - victory.
Well regardless, I thoroughly en,joyed the game, even though it was pretty easy (started in veteran mode). I would suggest to anyone who hasn't played it yet, and who's planning to, start out on veteran. And ENJOY!
P.S. Quake1 had the best difficulty selection menu. Actually being in-game, and walking through the slipgates. Brilliant! And the secret one you had to drop to, for the hardest difficulty. It was such an innovative approach, and I'm a little let down no new method was conceived for choosing difficulty in D3.
Also, anyone else think the ma,jority of the bosses (especially the last one) were really easy? There was no point where you had to unload all the ammo of all your guns into one thing to get it to die (i.e. cyberdemons from the original). It was more so, spend 3 deaths finding the right method of killing a boss, 4th life - victory.
Well regardless, I thoroughly en,joyed the game, even though it was pretty easy (started in veteran mode). I would suggest to anyone who hasn't played it yet, and who's planning to, start out on veteran. And ENJOY!
P.S. Quake1 had the best difficulty selection menu. Actually being in-game, and walking through the slipgates. Brilliant! And the secret one you had to drop to, for the hardest difficulty. It was such an innovative approach, and I'm a little let down no new method was conceived for choosing difficulty in D3.