Alright fair enough , sorry if I came off as a jerk . There are certain people in this forum that can be very frustrating and stubborn at times (myself included ). I didn't mean to offend you in any way.
No problem
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Alright fair enough , sorry if I came off as a jerk . There are certain people in this forum that can be very frustrating and stubborn at times (myself included ). I didn't mean to offend you in any way.
What? "30 FPS" more than what?
Perhaps, as you own both cards, it might be a good idea to see about putting your money where your mouth is. Do some benchmarking with the X-Meridian alone, the X-Fi alone, then benchmark with the X-Fi pumping out into the X-Meridian whilst encoding. You'll inevitably need to resort to FRAPS runs for most games, but I'm positive there are a couple titles out there that can be timedemoed with audio, so that would obviously be a good place to start.
You're in a unique position here to attempt to set the record straight regarding hardware acceleration, as you're a typical gamer, with a typical rig, with both sound cards, but you only downplay hardware acceleration without ever providing any sort of data regarding its actual advantage. You also state quite matter-of-factly that there's no performance degradation or latency increase for software encoding, and you haven't justified that either.
Got a source for that, or is your entire post (save for the part about Auzentech not making drivers) intended to be hearsay? Auzentech's statement is that the additional time allows them time for "testing" -- it doesn't say anything about giving additional time to Creative nor does it say the card is undergoing hardware revisions.
The Tech Report did not. EDIT: Wait, yes they did...scratch that.Have you ever wondered why X-Fi reviewers normally use a low resolution to benchmark the card?
The Tech Report did not. EDIT: Wait, yes they did...scratch that.
So, you've done testing already? Can you link us, or provide a summary of some sort?I don't want to waste my time to do all the testing again with proper documentation.
I understand, but I don't think that's the issue here. Remember that this discussion evolved because you stated that the software encoder (one that requires calculations, operational memory and buffers) has no performance loss or latency increase, and I suggested that you do a few benchmarks for us to validate that, and you declined.If you want to buy an X-Fi to get a better sound in games that support EAX >2.0, I don't have any objection with that even though most games I played don't even support EAX.
And that would be pretty much the only scenario you'll experience on your particular system, as your proc and graphics card aren't well-matched. As the GPU becomes the limiting factor, the CPU begins encountering a situation where it has enough free cycles to spend on somewhat frivolous things. If you had a more balanced system, like if you had an X1950, or maybe an 8800 GTS 320, you'd balance the equation, so to speak, and begin to see a somewhat wider performance spread with sound on and off. There are people running machines that are unbalanced at the other end of the spectrum -- pairing relatively slow CPUs with relatively fast video cards, and it's these people who will experience some potentially significant performance degradation with software sound processing. It depends entirely on how you define "significant", but it's certainly present enough to be measurable, even on the burliest rigs.However if you want to buy an X-Fi to get a FPS boost, my observation shows me that the real world performance is not that big and negligible when you use a high resolution because you will be limited by your GPU anyway.
I have an X-Fi and tried it... It is not a driver, just a simple software, no performance loss nor high latency We also don't need to use a kX driver to send the sound from X-Fi to our X-Meridian.
Even the X-Fi uses software for DD/DTS decoding.
if you guys can't even find the software then I doubt that you guys could make it to work because you need to do some one time setting up before you can use it. You need to setup the buffer size, What U Hear volume, ASIO sample rate and some other thing correctly first before you can get it working.
Believe what you want as I gain nothing even if I proved it to you. I just want to say that I know it is a software solution, I've tried it and there is nothing wrong with a software solution, not on my X2 3800 + 7950GT setup at least. I also know a few other guys that have tried the software solution and live happily with it.That's wrong. It uses software based DD/DTS for Vista only due to DRM restrictions. All other Windows O/S have hardware based decoding.
Oh because that is so hard to set up......All we are asking for is some proof. So far your proof is "well you guys are too dumb to set it up". Very convincing.
I just want to say that I know it is a software solution
LOL, it is the kx ac3 encoder, I didn't realise he made it work with the retail drivers now. Yeah I've used this before, of course this has a performance hit and added latency (the developer himself says at times it's up to 200ms!). Oh alg I always knew you were good for a laugh.
EDIT: ah HSE beat me to it.
If you haven't used it before, I'm sure that you won't know what is it even after I've mentioned about ASIO and What U Hear No wonder you know that the program has a high latency up to 200ms and takes a performance hit, you've used the program before [/SARCASM]That's with kX drivers (which doesn't support X-Fi) and performance plummets (not to mention the added latency). That's hardly a solution. Why even use a X-Fi in that situation? If I wanted a sound card that takes a decent performance hit in games (but gives DD/DTS encoding) I would have bought the X-Meridian.
This certainly isn't always so. Plenty of titles out on shelves are utilizing an extensive amount of CPU horsepower, and there is very rarely a "100% pure bottleneck" in a system, even when you're pushing resolution and graphics settings to the max. The limiting factors can, and do, flip-flop, even with a fairly balanced rig, and modern GPUs are still reliant on the CPU to some degree (this is has been especially so since the advent of the Voodoo 2).@Phide, even a 8800GTX will be the bottleneck at 1920x1200. At a lower resolution however the card could push out a very high FPS that you won't even notice the difference when using a software encoder or a hardware encoder.
Can we get back to the Prelude now?
No wonder you know that the program has a high latency up to 200ms
and takes a performance hit, you've used the program before
You guys forgot about ASIO and the software works based on ASIO.
But what I think is more likely, that this encoder does exist but is not nearly "production quality". It's probably riddled with bugs, missing features, and performance issues. You're too afraid to show us the link because you know the program in question isn't really in a usable state for anything advanced (like games). So you cover up and say "yeah I know bunch of people who use it and it works fine" without actually providing any evidence.
If it works based on ASIO then you can kiss all of your DSP and EAX functions goodbye, as well as making it completely worthless for games, which is thew hole point of DDL, making your software based program completely useless. Why? Because ASIO mandates skipping dsound, openal, etc.
The only games that such a software could be used for would be games that have their own internal sound rendering engine which just sends discrete audio to each sound channel. But AFAIK, no games currently do this. The only game engine that is going to do this that I am aware of is UE3. The only UE3 game out is roboblitz, which aside from being an all around crappy game, only uses dsound afaik.
It's probably best just to ignore him on second thought. A clown won't perform without an audience.
Unless you have tried the program and you know what you are doing
The program uses ASIO but your game will still use DS or OpenAL.
I talked to Auzentech yesterday on the phone and they told me that production would begin a week from now. So, you should start seeing it on shelves by the end of the month.