Auto aim and first person shooters when using a controller

peppergomez

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I've usually played first person shooters using a mouse and keyboard but since I have replaced my ancient broken controller with the microsoft elite 2 I have tried playing a first person shooter using one .In this case the game dying light.

I have turned auto aim on for both melee and ranged weapons in the game settings but it is making absolutely no difference. I have the game in my steam library and in my epic library and i've tried both versions.

As I understand it the way auto aim/ aim assist works is it snaps the cursor directly on to the target when the cursor is very close to the target and or slows the cursor down once it's over the target or some variant thereof. I am using guns in the game and aiming down iron sites.

I tested it last night with a zombie who was standing still and moved my cursor/targeting dot just to the side to the zombie's head and then fired. There was no auto aim at all and I missed. I toggled the auto aim setting off try it again and it was exactly the same toggle it back on try to again and it was exactly the same.

I also don't notice any change in panning speed when I am dragging the targeting cursor over a target.

I watched a few videos on youtube showing auto aim in action and dying light and it appears to be working pretty aggressively when turned on there. But it's absolutely nothing like the experience I'm getting. I don't even have any kind of a targeting cursor as shown in thesevideos, just the default tiny dot in the center of the HUD when using guns.




I much prefer gaming with a controller since I use a mouse and keyboard all day at work so it's a bummer if auto am is not working since. It's harder to aim iron sights iron sites and a game on a controller. I basically can't land many head shots in the game since ammo is so scarce I really need to.
 
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Can't answer because I've never used auto aim on the PC version. I can say that the behavior in the first video is what it's like on consoles.

If you're also wondering about melee, try the kill challenge with the two-handed axe on and off. It is very frustrating with auto aim turned on with either keyboard or mouse.
 
I've usually played first person shooters using a mouse and keyboard but since I have replaced my ancient broken controller with the microsoft elite 2 I have tried playing a first person shooter using one .In this case the game dying light.

I have turned auto aim on for both melee and ranged weapons in the game settings but it is making absolutely no difference. I have the game in my steam library and in my epic library and i've tried both versions.

As I understand it the way auto aim/ aim assist works is it snaps the cursor directly on to the target when the cursor is very close to the target and or slows the cursor down once it's over the target or some variant thereof. I am using guns in the game and aiming down iron sites.

I tested it last night with a zombie who was standing still and moved my cursor/targeting dot just to the side to the zombie's head and then fired. There was no auto aim at all and I missed. I toggled the auto aim setting off try it again and it was exactly the same toggle it back on try to again and it was exactly the same.

I also don't notice any change in panning speed when I am dragging the targeting cursor over a target.

I watched a few videos on youtube showing auto aim in action and dying light and it appears to be working pretty aggressively when turned on there. But it's absolutely nothing like the experience I'm getting. I don't even have any kind of a targeting cursor as shown in thesevideos, just the default tiny dot in the center of the HUD when using guns.




I much prefer gaming with a controller since I use a mouse and keyboard all day at work so it's a bummer if auto am is not working since. It's harder to aim iron sights iron sites and a game on a controller. I basically can't land many head shots in the game since ammo is so scarce I really need to.


There could be a differnce in how aim assist works on consoles vs PC with Dying Light 2. I know with other games it is not always the same.
 
Well, I can't speak to whatever form of auto aim this game might use but there are multiple forms IIRC. Off of the top of my head and I can only think of two basic types: magnetism, which draws the crosshair closer to the target when in range, and friction, which slows the crosshair down as it passes the target's region. After re-reading that sentence I'm wondering how that makes them all that different, does this ring a bell to anyone or am I making this up?
 
Well, I can't speak to whatever form of auto aim this game might use but there are multiple forms IIRC. Off of the top of my head and I can only think of two basic types: magnetism, which draws the crosshair closer to the target when in range, and friction, which slows the crosshair down as it passes the target's region. After re-reading that sentence I'm wondering how that makes them all that different, does this ring a bell to anyone or am I making this up?
There's also a more invisible kind of auto aim where the cursor itself doesn't change, it just has a much wider hit radius than indicated. So you don't have to have it pointed right at the thing you want to shoot, if a valid target is near enough to it, that'll be what gets shot at.
 
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I would take any variant of those since this is the 1st time I've tried to play a first person shooter with a controller. Because i'm a casual gamer I don't mind a little mild help As far as autoaim would be concerned if only it would work. It's not like i'm trying to play escape from tarkov here, and ammo in Dying Light is scarce by design.
 
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