Howdy, folks. I come here with ears open for thoughts on the following issue. The card in question is an a passively cooled Gigabyte 8600GTS running at stock clock speeds and was previously chugging along fairly happily until recently. The owner of the system largely plays Battlefield 2 at 1280x1024x32 at 72hz, which is where these symptoms are also most apparent.
At some point in play after the system has booted, a grid-like pattern of green artifacts appears on the screen, usually in areas where textures are being blended together in some manner (and primarily either above or below 50% opacity, it seems). My description sucks. See the screenshots below.
System Configuration
Motherboard: GA-NF650SLI-DS4
Proc: Intel C2D E6600
RAM: 2gb DDR2 800, OCZ Platinum
Video: Gigabyte 8600GTS (SilentPipe II equipped) running Forceware 163.75. This is a change from the factory stock drivers of unknown revision where the same problem occurred.
OS: Windows XP Service Pack 2, most recent patches/hotfixes
Samples of artifacting: Left: The glitch on the NV test screen with quality on high; Right: Quality on low.
In-game screenshot with quality on low
Recent shot in which the entire screen was glitching out.
It seems to be related in some way to filtering/blending, but this has been troublesome confirming.
The problem appears to be cured by a reboot, but it promptly returns. I have tried running hardware acceleration down to the centermost level. Any lower results in Directdraw being impaired to the point of unplayability. I feel I should also mention that the card itself is running comfortably, hovering just under 50C at load.
Any thoughts?
At some point in play after the system has booted, a grid-like pattern of green artifacts appears on the screen, usually in areas where textures are being blended together in some manner (and primarily either above or below 50% opacity, it seems). My description sucks. See the screenshots below.
System Configuration
Motherboard: GA-NF650SLI-DS4
Proc: Intel C2D E6600
RAM: 2gb DDR2 800, OCZ Platinum
Video: Gigabyte 8600GTS (SilentPipe II equipped) running Forceware 163.75. This is a change from the factory stock drivers of unknown revision where the same problem occurred.
OS: Windows XP Service Pack 2, most recent patches/hotfixes
Samples of artifacting: Left: The glitch on the NV test screen with quality on high; Right: Quality on low.
In-game screenshot with quality on low
Recent shot in which the entire screen was glitching out.
It seems to be related in some way to filtering/blending, but this has been troublesome confirming.
The problem appears to be cured by a reboot, but it promptly returns. I have tried running hardware acceleration down to the centermost level. Any lower results in Directdraw being impaired to the point of unplayability. I feel I should also mention that the card itself is running comfortably, hovering just under 50C at load.
Any thoughts?